You can choose to play as either a Warrior or a Wizard.
In three different worlds, you will slay enemies, level up, find treasure, and face challenging bosses!
The website is up and running if you want to grab yourself a copy of the game (for free) for Windows (Palsternaq.com).
The game is also available on Xbox 360 (Indie Games section) here:
Marketplace.xbox.com
I decided to completely remove the cost for Slay Those Pixels (Windows version), since it mainly gets its attention on the Xbox 360.
You can download it for free at Palsternaq.com (for Windows).
The Xbox 360 version costs $1 and can be found here or by browsing the Indie Games section on the Xbox marketplace.
I've uploaded a new promotional video and a new trial version for you to try, to match the game's current gameplay.
I've finally released my game 'Slay Those Pixels' for PC (and will submit it to XBLIG soon).
Slay Those Pixels is a singleplayer 2D Action Adventure Platformer with small elements of character development. This is the full version of Slay Those...
how do you get it for x360?
Hi! I bought the game and finished it with the Warrior. Was a bit shorter than I thought but overall great and fun experience ;)Will definitely play it with the wizard as well. May i suggest some kind of an ending screen? I think the game might benefit from it.
Also I talked about it in "Projets Indie", a french show about indie games, which you can find here : Youtube.com (Here, yours is the second game)
Good luck for the future :)
I'm glad you liked it :)
I was at first shooting for 4 worlds (which would have made the game a bit longer, of course), but it ended up being only 3 (still 60 screens to play through).
Perhaps I can implement some sort of ending screen to really point out that the game has been beaten!
Your Youtube video was enjoyable to watch, even though I didn't understand a word :)
I kind of designed the game as it evolved, rather than from a pre-designed work plan. I'm aiming for my next game to be more pre-planned and also a lot longer :)
I appreciate your feedback and the video review!
The Field of view is to big...
Why do you perceive it as big?
It just doesn't work..
Do you mean in the trial version? Or are you just observing the screenshots?
I like the idea very much! And the music in the video fits very nicely, is it a in-game music? :)
Thanks :)
The music was just added for the video. It's actually a piano version of the Megaman song for Dr. Wily's Stage.
I was thinking of having a more ambient, or low-focused, song for the actual game :)