Skyway


Gameplay

Skyway features 3D third person controls. You're able to climb, jump, and use a unique dash ability to dodge missiles, take down enemies, and scale walls! The game tracks your movement and time, allowing to compete for death-less runs, fastest runs, and more! Skyway will include support for the Xbox One and PlayStation 4 controllers!

Story

You find yourself thrown into a strange world, where your only friend is a robotic companion who's quickly running out of battery. You must find a new power source to keep your drone, and your sanity, alive. Things go downhill when you start experiencing visions of a calmer time. Solve the mystery so you can figure out who really are, and where you came from!

Development

I'm currently working on this title by myself. It's about 70% complete, though I'd really like to have enough time to polish up everything. I'm aiming for a release before 2017, but I may want to take more time to add more content. This game is being developed in the Unity Engine. I am doing all the art, programming, and music. Most of the game is written in Javascript.

Skyway will release on Windows, Mac, and Linux. Please follow me on Twitter for regular updates on development! :)

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Skyway on Greenlight!

News

Hello everyone!

The page for Skyway on Greenlight is now up! Check it out here!

Thanks to everyone who's supported me the past several months!

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Skyway
Platforms
Windows, Mac, Linux
Engine
Unity
Contact
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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @robproductions

Welcome to absolutely nothing! #indiedev T.co

Dec 10 2017

Determination is key! (New character texture!) #indiedev #unity3d T.co

Nov 24 2017

Road objects! (I promise there will be more stuff to fill up that street, but for now pretend we're in a ghost city… T.co

Nov 22 2017

Testing out some abstract geometry for a main menu! #indiedev #unity3d T.co

Nov 1 2017

Doing some texture blocking... Kinda ugly for now but it'll do for testing! #screenshotsaturday #gamedev T.co

Oct 21 2017

And now... textures and lighting. #indiedev #screenshotsaturday #unity3d T.co

Oct 14 2017

Sewer level is underway! #indiedev #screenshotsaturday T.co

Oct 14 2017

Just wrote a movie script out of the blue... let's see if it goes anywhere

Oct 8 2017

It's also really boring... but the result of this means you can save your progress at any point! No need for checkpoints!

Oct 5 2017

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Skyway
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