Skyway


Gameplay

Skyway features 3D third person controls. You're able to climb, jump, and use a unique dash ability to dodge missiles, take down enemies, and scale walls! The game tracks your movement and time, allowing to compete for death-less runs, fastest runs, and more! Skyway will include support for the Xbox One and PlayStation 4 controllers!

Story

You find yourself thrown into a strange world, where your only friend is a robotic companion who's quickly running out of battery. You must find a new power source to keep your drone, and your sanity, alive. Things go downhill when you start experiencing visions of a calmer time. Solve the mystery so you can figure out who really are, and where you came from!

Development

I'm currently working on this title by myself. It's about 70% complete, though I'd really like to have enough time to polish up everything. I'm aiming for a release before 2017, but I may want to take more time to add more content. This game is being developed in the Unity Engine. I am doing all the art, programming, and music. Most of the game is written in Javascript.

Skyway will release on Windows, Mac, and Linux. Please follow me on Twitter for regular updates on development! :)

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Skyway on Greenlight!

News

Hello everyone!

The page for Skyway on Greenlight is now up! Check it out here!

Thanks to everyone who's supported me the past several months!

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Skyway
Platforms
Windows, Mac, Linux
Engine
Unity
Contact
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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @robproductions

Just another day at the office #unity3d #gamedev T.co

Jan 28 2018

The game is looking better every day. Here's two more character textures I've been working on! #unity3d #gamedevT.co

Jan 10 2018

Many times I've wanted to start over or develop something else, and by now (as all developers do) I've lost a bit o… T.co

Jan 6 2018

One last thing... it's now been a year since I've been working on this project and it has been very very difficult… T.co

Jan 6 2018

I've taken a very "horizontal" approach to building this game, so a lot of assets are missing; but I'm finally taki… T.co

Jan 6 2018

The final part of the final case in the final chapter is now finally... halfway done. In a few weeks the story will… T.co

Jan 6 2018

More of the city is being built! #unity3d #indiedev T.co

Jan 3 2018

~THE JUDGE~ This was a surprisingly fun character to make! #indiedev #Blender3d #gamedev T.co

Dec 28 2017

Pipes! #indiedev #unity3d T.co

Dec 22 2017

This was an interesting one to make #screenshotsaturday #indiedev T.co

Dec 16 2017

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