"Welcome aboard cadet, prepare to begin exploration mission." Fly a spaceship around an abandoned futuristic city and look for clues in order to figure out what happened to it's citizens. Sky City VR was developed by a team of Side Effects Software game tech interns to showcase how Houdini can be used to procedurally build content for VR experiences. The game was developed over the course of seven months using Houdini, Houdini Engine, Unreal Engine 4, and Oculus DK2.

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You can now download and play Sky City VR for free!

City02



This project started out as a tech demo to show how Houdini can be used to build 3D content for VR experiences, but it quickly turned into a small, but fully developed game that came to be known as Sky City VR. In the game the player pilots a spacecraft around an abandoned futuristic city as they look for clues to reveal the whereabouts of the city's citizens. Can you find all the clues and figure out the story?


Any feedback, constructive criticism, bug reports, suggestions, etc. are greatly appreciated! Send an email to ben[AT]sidefx.com or PM "Ben__Mears" here on IndieDB.


Credits

Developers: Miranda Bradley, Mat Suarez, & Niels van Diermen

Project Lead: Ben Mears

Technical Advisors: Judith Crow, Steven Burrichter, & Mykola Konyk

Voice Actors: Josh Chichester, Jack Ho, Zena Jordan, Ben Mears, Sara Mears, April Sadowski, Mat Suarez, Omuran Tasali, & Niels van Diermen

Sounds provided by: freesound.org, 99sounds.org, soundjay.com

Special thanks to: Kim Davidson, John Courte, Ben Vance, Cameron Tynes, Rob Stauffer, Claudia Ceniceros, Ali Rizvi, Dave Chuang, Wesley Hauwiller, Matt Puchala, Nick da Silva, Cong Wang, Christine Cho, Ari Danesh, Kieran Woo, Franco Pietrantonio, Les Jones, Debra Isaac, Unreal Developers Los Angeles Group, LA VR Group, Epic Games, Oculus, and everyone else at SideFX!

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Sky City (Non-VR Version)

Sky City (Non-VR Version)

Full Version

This is a non-VR version of Sky City VR. It requires an Xbox game controller to play, but does not require any VR headset.

Sky City VR (Oculus Version)

Sky City VR (Oculus Version)

Full Version 1 comment

Sky City VR game build for use with Oculus. Requires Oculus and XBox game controller. Developed and tested with Oculus DK2.

Comments
caliwebman
caliwebman

Its a very cool city but unfortunately they offer no settings area as eye strain is fairly rough on the Oculus DK2. OUCH! No Fun.

Reply Good karma Bad karma+1 vote
Ben__Mears Creator
Ben__Mears

Sorry to hear you experienced eye strain while playing the game. We developed and tested with DK2 and never ran into that problem. I'm curious what your system specs are? Also, have you experienced eye strain with any other games on DK2? Thanks for your input.

Reply Good karma+1 vote
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Sky City VR
Platforms
Windows, VR
Developer & Publisher
SideFX
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Sci-Fi
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Twitter

Latest tweets from @sidefx

New paid course - Houdini Engine to @UnrealEngine - by @varomix - for #gamedev, #VR experiences, #realtime movies,… T.co

Feb 14 2018

#Oscars! Winners from the SideFX team accepting on behalf of the entire Houdini development and artist community at… T.co

Feb 11 2018

RT @DigitalLA: Congrats Mark Elendt and @sidefx Side Effects Academy Award of Merit for Houdini #SciTechAwards @TheAcademy. Mark r… T.co

Feb 11 2018

RT @postPerspective: Sci-Tech Oscar awarded to Mark Elendt and Side Effects Software for the creation and development of the Houdini vis… T.co

Feb 11 2018

RT @postPerspective: Sci-Tech Plaque: Jeff Lait, Mark Tucker, Cristin Barghiel & John Lynch for their contributions to the design and ar… T.co

Feb 11 2018

RT @DigitalLA: Congrats Houdini by @sidefx wins Academy plaque at #SciTechAwards. Houdini is used throughout the VFX as a standard… T.co

Feb 11 2018

The latest production build (16.5.378) brings exciting new improvements to the licensing and render restrictions on… T.co

Feb 9 2018

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