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Siegebreakers is a hack and slash game which is focused around fostering the experience of couch co-op. You and your friends play as the Siegebreakers, an elite group of dwarven mercenaries hired out to defend castles from sieges. Mine, build, and battle your way to victory against a powerful AI director that dynamically changes what enemies you face based on your playstyle. Spending all your time building up the castle? Your foes will bring their siege weaponry to bear. Enjoying the thrill of facing enemies in melee? Brutal champions will come out to brawl. Equally as impressive as the AI director is the 4 player dynamic splitscreen camera. As we wanted to focus on the co-op experience, we needed to figure out how to accommodate 4 players on the screen at once. No matter how far apart the players get from each other, they are always easily able to see both themselves and their surroundings.

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0 comments by Pixabyte on Jun 2nd, 2013


Like what you see? Help fund the game on Kickstarter!  And don't forget to try the game for yourself by downloading the free alpha. 

For more indie game news and previews, visit us at Pixabyte.tv.

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Post comment Comments  (0 - 10 of 15)
mortl8324
mortl8324 Jun 30 2013, 3:36am says:

I made a video on the game! Check it out :)

Youtube.com

+1 vote     reply to comment
Decade_Design
Decade_Design Jun 7 2013, 7:21am says:

Hey guys, played your beta and really enjoyed it. I'd make suggestions, but I'm sure most of my complaints would be things that you're already working on fixing.

The game is great and the premise is something that so obviously needs to get made. I'll be following along and I'll help spread the word however I can.

+1 vote     reply to comment
SiegeBreakers
SiegeBreakers Jun 7 2013, 9:39pm replied:

Hey, thanks for checking out our game! Feel free to make comments on the KS or contact us at siegebreakersgame@gmail.com if you want to suggest things / ask questions.

+1 vote     reply to comment
Guest
Guest Apr 17 2013, 10:14pm says:

Have you considered allowing buildings to be stacked on each other? That can bring in good deal of building design dynamics.

+1 vote     reply to comment
SiegeBreakers
SiegeBreakers Apr 19 2013, 9:03pm replied:

Yes you can build buildings on buildings. It has some interesting effects when it comes to stacking npc buildings.

+2 votes     reply to comment
Guest
Guest Apr 15 2013, 10:43pm says:

k

0 votes     reply to comment
SiegeBreakers
SiegeBreakers Apr 16 2013, 12:17pm replied:

k

+2 votes     reply to comment
Christonian
Christonian Mar 4 2013, 10:30pm says:

This looks great I would love to show off your game

+3 votes     reply to comment
SiegeBreakers
SiegeBreakers Mar 9 2013, 3:36am replied:

Thanks! We are hopefully planning to do a beta late spring/summer so perhaps then!

+2 votes     reply to comment
SiegeBreakers
SiegeBreakers Jan 20 2013, 5:52pm replied:

The only game mode planned at the moment is single player/co-op multiplayer where you defend the castle together. There will be a video up today or tomorrow explaining all the planned features.

+2 votes     reply to comment
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SiegeBreakers
Platforms
Windows, Mac, Linux, X360
Developed By
SiegeBreakers
Engine
Custom Built
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Official Page
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Release Date
Released Oct 1, 2013
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Style
Genre
Hack 'n' Slash
Theme
War
Players
Single & Multiplayer
Project
Indie
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Twitter

Latest tweets from @thesiegebreaker

I smell an update coming soon...

Aug 15 2013, 6:44pm

@Ammypendent we're game developers, not web developers, dammit!

Jul 22 2013, 10:20pm

link is up! T.co

Jul 22 2013, 10:16pm

we will also have the next alpha patch up in the next few days featuring new buildings, new levels, and new enemies!

Jul 22 2013, 9:10pm

for all you people who missed the kickstarter, we will be putting up a paypal button on our website later today/tomorrow for digital rewards

Jul 22 2013, 9:09pm

@paperdroid busy working on Siegebreakers. We will be pushing an updated alpha soon with an all new level though so hopefully itll be worth!

Jul 16 2013, 10:55pm

@PolarisTweets yall need to make more videos, it's not enough!

Jul 11 2013, 10:48pm

twelve hours left! T.co

Jun 27 2013, 4:03am

@winnersusedrugs and if you apply that same formula to Texas they need ~68. 47 is too few and 5 is WAAAAAAAAAY too few

Jun 26 2013, 12:35am

@winnersusedrugs so still, waaaaay behind the ball

Jun 26 2013, 12:32am

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