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Shinobi Generations is a skill based, upcoming Massively Multiplayer Online Action Roleplaying Game, Fast Paced dynamic combat system. Developed by Team Generations and created on unity 3d engine. Based on the Warring of the clan’s era with some influences by Asian other Ancient folklore Legends inspirations. Project is currently in early postproduction phase, with plans of utilizing Real Time Combat to achieve a realistic fighting style with combo type system to give it almost an arcade style control button usage. Players will be starting off with three-jutsu basic categories Ninjutsu, Genjutsu, and Taijutsu to exploit your created character on a whole new level. Allowing everyone to fully customize your character to the highest magnitude and degree. Giving the free choice as picking country/village, and allying with allies on missions or Diplomacy options, and appointed Kage of your respected village to either achieve war or peace with other village and countries. "Destiny is yours"

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 Dev Dairy #1 (more wordy with explanation)

Dev Dairy #1 (more wordy with explanation)

News 2 comments

Small Dev Log explaining key features of what will be in alpha and what is the project is about for those who don't understand it that well enough.

Revamping whole project

Revamping whole project

News 1 comment

Ex Dev team decide to turn against me and ban me from forum spouting off lies when trying to get through with they call me lacking and inexperience so...

**Big Changes**

**Big Changes**

News 3 comments

The team had a 3 hour meeting the other day, and we came to the conclusion that due to copyright issues we can not make a game in the Naruto universe...