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You play as Sean Crichton, a badass Soldier Boy (modeled after Cillian Murphy), who one day receives an order from his Badass Mentor, Col. Nigel Bruckheimer (modeled after Jurgen Prochnow), to investigate an experimental underwater research lab, the Oberon-1 Station. He is also supervised by Svetlana Tikhovliz (modeled after Margot Kidder), the female Corporate Authority and the facility designer and formal person in charge. Once he arrives there, he sees that the place is full of zombies; later on his adventure, he somehow finds two survivors: his sister Natasha (modeled after Amanda Pays), who was a scientist before the zombie outbreak, and a mysterious cyborg mermaid girl Marina (modeled after Sandra Bullock), who is also referred to as 'Specimen 23'. OCEAN is an 'intellectual' shooter with environmental theme, psychological undertones, suspenseful atmosphere and a romantic subplot.

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OCEAN - Back To The Roots

News
  • New weapon sprites! In order to bring the game to the location specified in this post's title, I have more or less redrawn all the weapon sprites in a classic centered manner (a la Wolfenstein 3D, DOOM, Marathon, Quake 1). This was done for two purposes: to bring back the 'Marathon' feel to the game and to give them the 'hand drawn' aesthetic;
  • Don't worry, the current weapon sprites won't be discontinued. I will release them separately as something like 'OCEAN Classic Weapons Pack'; (in fact, that's what I am gonna do next)
  • There is also a (hopefully) upcoming set of polygonal weapon 3D models that one sweet guy from ModDB suggested to make. So there will be another additional weapon pack, too;
  • So in the end, there'll be three options for weapons: 3D renders/digitally drawn sprites ('Classic Style' that you all know and love), 3D poly models (let's call it 'New Style'), and the definitive/default ones will be traditionally drawn sprites (let's call it 'Canon Style');

* * *

  • Also, I will alter the physics to decrease the gravity, friction and speed, to let the game gain these 'floating' slow physics like in, again, Marathon Trilogy;
  • Before you shout 'Ripoff!', please keep in mind I am doing all that above just because I have remembered that originally, after I've decided to make OCEAN an FPS, I have consciously chosen to make it as sort of a poor man's Marathon, and even considered the Aleph One engine; as we all remember, I have abandoned it after discovering that it has rather poor editing tools for Windows;
  • Also, there'll be an enhanced help and hints system (as suggested by one of my DeviantArt friends);
  • Well, there'll be new textures, but you have all seen them already;
  • And - ATTENTION! - there will be expanded and slightly reworked maps! According to another feedback from DA, the current maps are pretty small by classic FPS standards, and I agree - that's why they won't be so in the full version!

So now that I've gotten all that off the top of my lungs, one question remains:
On October, 15, will you be ready to prove your naval supremacy?!

Some Good, Some Bad News

Some Good, Some Bad News

News

There have been no updates in ages... but we're about to fix it right here right now!

OCEAN Goes Episodic!

OCEAN Goes Episodic!

News

So, recently I've decided to divide OCEAN into episodes. GZDOOM's module structure allows this easily, and besides, you won't have to wait until the Fall...

OCEAN Demo 1.2 Is Here!

OCEAN Demo 1.2 Is Here!

News

In case you missed it, I have uploaded the much awaited Demo 1.2! :) Please see the full list of features and bugfixes below

OCEAN Demo 1.1 Released!

OCEAN Demo 1.1 Released!

News

This time, with a lot of bugfixes and optimizations! :D Please head over to the 'files' section to try it out!

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OCEAN Episode I: No Time

OCEAN Episode I: No Time

Demo 1 comment

From now on, OCEAN is an episodic game. GZDOOM's module structure allows this easily, and besides, you won't have to wait until the Fall to learn how...

OCEAN Demo 1.2 - All-in-One Package

OCEAN Demo 1.2 - All-in-One Package

Demo

For the complete changelog, please refer to oceanhub.wikia.com/wiki/OCEAN_Demo

OCEAN Demo 1.2 - pk3 only

OCEAN Demo 1.2 - pk3 only

Demo

For the complete changelog, please refer to oceanhub.wikia.com/wiki/OCEAN_Demo

OCEAN Demo 1.1 - pk3 only

OCEAN Demo 1.1 - pk3 only

Demo

This is a pk3-only package for OCEAN Demo 1.1 Please use this if you already have a source port installed with doom2.wad available (DOOM II or FreeDoom...

OCEAN Demo 1.1 - All-in-One Package

OCEAN Demo 1.1 - All-in-One Package

Demo

This is a pre-compiled 'all in one' package for OCEAN Demo 1.1 Please make sure to launch the 'Launch_OceanDemo' file!

OCEAN Demo 1.0

OCEAN Demo 1.0

Demo 4 comments

INSTALLATION INSTRUCTIONS: * Unzip OCEAN_Demo.zip to whatever folder you like (D:\Games\OCEAN_Demo would be good enough); * Launch the Launch_OceanDemo...

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SweetRamona
SweetRamona

Are those girls in the header nude? Because I swear I can see A pair of nipples on one of them.

Reply Good karma Bad karma+1 vote
EinhanderZwei Creator
EinhanderZwei

Well, yes they are supposed to be nude (they're mermaids), but I've tried censoring it with all these filters and color schemes... and looks like I failed a couple times :(

Reply Good karma+1 vote
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