• Register

Sector Six is a side-scrolling, sci-fi shooter with silhouette aesthetic, procedural loot, extensive customization, and story missions.

Report RSS Echo #39: Upcoming graphical update

Next update is dedicated to make game look and feel better! In this echo I will write about things planned for this update.

Posted by on

Next update is dedicated to make game look and feel better!
It's going to be large update, that I was planning to do for long time.
In this echo I will write about things planned for this update.

Better backgrounds

Players wanted better backgrounds ever since I released alpha version of the game.
New backgrounds will have parallax effect, they will be more colorful, more detailed and will have special effects like distant explosion flashes, slowly moving comets and other cool things.

Better animations

Existing animations will be improved and there will be new animations for building ship, upgrading abilities and entering/leaving regions.

Interface improvements

Some interfaces will be improved to look better or provide more information. Huge changes to main menu, level up interface and credits.

Impulse

Impulse will be Sector Six newspaper/space Twitter!
For example, when player will complete mission and secure Colowis region, during next mission Impulse will broadcast: Victory in Colowis: The Mechanism Bearer secures another region
Impulse will react to various player actions and events that are supposedly happening in the regions:
Crisis in Mzenim
New ruler of Eolutch: I will do everything to preserve the peace

Tridenkor will aid the Negati Armada in Wacar campaign
Commander Lodeion: This war is not lost yet
Dreadnoughts spotted in Scrambler Belt


End of alpha

This update will take me at least month to make, but after it, game will no longer be alpha!
If you have suggestions how to make game feel better, I am ready to hear them.

Until next time!

Picture


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: