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ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.

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Particle Effects
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dirkson Author
dirkson Nov 3 2012 says:

I've been hard at work on the particle effects system. This is 300,000+ voxels bouncing around inside of a ship in real time.


+3 votes   reply to comment
Helmlock Nov 3 2012 replied:

Light-speed travel?

+1 vote     reply to comment
Insolent. Nov 3 2012 replied:

What about light speed travel? If you're asking if that will be in the game, it will feature faster-than-light in the form of a warp drive/gates.

If you're asking if light speed travel is depicted here, then no. This is a lot of voxel shrapnel produced by shooting holes in the walls with a laser.

+3 votes     reply to comment
NickMudry Nov 25 2012 replied:

When I first saw the pic, I thought it was light speed too. Haha. Was pretty cool lookin. Both ways, I like it.

+1 vote     reply to comment
Flash112 Nov 3 2012 replied:

Quite nice indeed! But what is the framerate on an average machine when seeing 300k voxels?

+4 votes     reply to comment
Insolent. Nov 3 2012 replied:

I've never produced that many voxels yet, but they are /amazingly/ light on resources. I've had at least tens of thousands bouncing all over the place without any noticeable framerate hit.

Dirkson, is that the inside of the Queen Mary Ann? What have you done?! :D

+2 votes     reply to comment
dirkson Author
dirkson Nov 3 2012 replied:

Well, I just did a 400,000 test. That resulted in a graphics framerate drop from 30 to 16FPS. The simulation frames, however, kept right on at 30fps. (30 is our maximum)


+1 vote   reply to comment
ArKanGelMaRk5 Nov 3 2012 says:

It's full of cubes. :P

+1 vote     reply to comment
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Nov 3rd, 2012
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