ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
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Hey all! Yam is here with my today, and together we've finally gotten ScrumbleShip into a real Version Control System - Not just something I've hacked together out of scripts and vim's "persistent undo" feature.
So far it's working quite well - We've applied quite a few minor code fixed, each working on top of the other. I'm amazed at how simple git is to use once you throw away its default "distributed" assumption, and instead use a central repository.
Cheers!
-Dirk
When can we expect to see this in the various releases, if they're not in them already?
Whenever I get the next bleeding edge working, the git support will be obvious inside that. Otherwise, if you'd like direct git read access, just drop me a line on the website - Currently I have to set it up manually, but I'm happy to do that for anyone who asks.
Cheers,
-Dirk