ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
I've based it roughly on the Buffalo MK I from the fun little game Starfarer. The difference is my MK III is larger, and hauls fuel instead of cargo. Each one of those tanks holds roughly 1,000 KL^3!
It is intended to haul fuel, but can obviously haul along any other liquid material.
I like this one, looks like a formidable military tanker. I'll add it to the statistics if you post it on the forums.
Dynamic.scrumbleship.com
:D
Awesome! Thanks!
Woah, just made the maths and it seems this hauler is extremely well built. It's relatively cheap, light and very, very fast. It also has a lot of point defense and is pretty well armored. The only weakness I could see is the vulnerable main fuel tank.
Damn, really? Well that's awesome to know. Good to know I'm better at making ships than I thought I was ^^
I like it! I see you've improved the design. Not sure I'd trust it to go anywhere near battle though, with tanks made of thin plating. :P Great to haul boatloads of fuel when you're nowhere near the front line, though! The thin plate helps keep it light and swift.
"Thin" Plating is three inches thick. Three inches of just about any metal should actually be remarkably resistant to a lot of fire.
I mean, imagine firing a bullet at that physical voxel a couple days ago. Not much would happen.
I expect, in the final game, that medium plate will actually be the most common, with light plate used for smaller, agile ships, and full blocks a rare luxury item.
Cheers,
-Dirk
It's true that 6.25 cm is pretty thick in terms of material we see in day-to-day life; but relative to the kind of forces ship-to-ship weapons should be able to produce with relative ease, it really isn't too much protection.
For instance, there were anti-tank rifles used in WWII that were able to penetrate 4 cm of armor plating - most of the way through thin plate. And that's a /handheld/ sniper rifle from 60 years ago. Youtube.com
Modern ship-to-ship weapons make an ever better case for space-age ship weapons laughing off thin plate. In 1909, there existed naval guns capable of penetrating 18.7 inches of armor plate at 3,000 yards. This takes into account air resistance, of which there is none in space. Books.google.com
I don't have time to pull data on laser penetrative capability, but I think these figures make the point: If humans had guns that could pierce approaching two feet of armor in 1909, through the atmosphere, I think ScrumbleShips should be able to pierce thin plate like tissue paper.
Modern 30mm cannons can easily destroy tanks, given long enough barrel and firing from a good position. Now in Scrumbleship the smallest autocannon is around twice that calibre, so I'm fairly confident it could punch through even steel medium plating.
And then there's railguns and lasers.
Indeed - I think that's fair to say. Modern day experimental railguns aim for muzzle velocities of 2000 - 3500 m/s - that's up to 3.5 /kilometers/ per second! Sci fi railguns often posit much higher velocities - I've seen anywhere from 17 km/s to a substantial chunk of the speed of light.
I won't do the math, but I know if you calculated the energy imparted by, say, a 10 kg mass of metal striking something at 17 km/s, the answer would be something on the order of friggin' devastating. Much larger projectiles are also possible and planned for ScrumbleShip's spinal guns, I believe.
Here's the math: a 10 kilogram projectile travelling at 17,000 m/s delivers 1,445,000,000 joules, or 1.445 gigajoules! That's equivalent to several hundred kilograms of TNT.
In fact, Robinson's First Law of Space Combat states that "An object impacting at 3 km/s delivers kinetic energy equal to its mass in TNT”. At that velocity, even a small corvette has the potential to take out such a behemoth as the QMA.
However those a railgun will probably require lots and lots of power and some very good radiators. Dirkson could even limit such strong weapons by making them energy inefficient - that would simply make them melt when fired.
Wow, thanks for doing the math! That's suitably impressive.
Yeah, I think the only thing that's going to keep every shot from being completely debilitating, regardless of armor, will be energy and heat concerns. It will be hard for small corvette to consistently muster the energy to punch through several meters of tungsten and titanium. Dissipating the heat will be still another matter.
Thanks guys :D
The large transport tanks aren't made of thin plates, they're full blocks. They do however have a light layer of tungsten thin plates on them as armor, though :)
The only fuel tank made of thin plate's is the ship's tank itself.
The rest of the plates you see a medium chrome plates.
Oh, that's reassuring! For some reason I thought they were thin plate when I saw the one in progress missing its triangle pieces. Excellent - it's much more likely to be able to refuel my ship if it's stronger than he astronomical equivalent of a wet paper bag. :D
God damn I wish I could afford this game D: One day *ponders to self*
We'll be waiting for you :P Always good to have more in the community