Schein is an award-winning, puzzle platformer that tells the story of a father who enters a mystical swamp in desperate search of his son. As he becomes enveloped in darkness and begins to lose hope, a wisp named Irrlicht appears, offering him guidance and her magical power: a light that reveals hidden worlds.
Schein is currently 50% off on Steam - and it's not even Christmas anymore! And have you seen us on Rock, Paper, Shotgun yet?
Today is the glorious day of Schein's release! Three years have passed, since the idea for this game was hatched into the world. We have raised and nurtured...
Zeppelin Studio announces the release of Schein on July 14th 2014! The DRM free download will be available from online gaming sites.
We haven't quite had a chance to announce this yet - Zeppelin Studio has now got a Logo! Have you noticed?
"When will Schein be available on Steam?" Excellent question! Here's a rough estimate.. or as close as it gets without revealing our most important secret...
Schein's new late-night blogpost tackles the subject of creating a new Wordpress website using Twitter Bootstrap. Beware, there's code!
Some of you might remember that we have been here before. It's been a while. Back then we were young and still wet behind the ears, but a lot has changed...
Once a year in Leipzig a whole night is dedicated to celebrating computer games. This year we were there with Schein, presenting, playing, watching and...
Do you know the power of #screenshotSaturday? It took us a while to realize, but now we're hooked! (Don't miss our screenshot tomorrow.)
Here's an update from engine programmer's side, by Philipp Schäfer. Bugs included!
The last 2 days we've been enjoying new projects and old friends at the German Finals of the Microsoft Imagine Cup 2014.
Do you play with WASD or with arrow keys? Or do you prefer something even more exotic? Thanks to Bernie, now you can set the controls of your dreams in...
Spring is here! Schein is in Beta with jolly testers bounding through the waking swamp. And our new website is in bloom with fresh colors.
The clock is ticking.. time is running out for Flip. And our artist still has so much to do!
Last week Michael and Philipp made a trip to Paris and brought back great wisdom from Ubisoft Headquarters. These are their adventures.
The last couple of weeks were difficult for all at Zeppelin Studio. But also our friends at leed:audio felt the pressure.
Valentine’s Day was spent busily working on our beloved Schein. Philipp was overcome with emotion and created a theme for the occasion.
Development continues, even outside of Schein. The reason for this is simply that there is more to making a game, than making the game.
There are many parts to creating a user interface. Creating the graphics is one aspect, and programming the functionality another entirely. This creates...
Time for an update from the artistic corner. “Flip” has been creating some amazing stuff with his paintbrush: The graphical user interface of Schein...
The story is being rewritten! Leed:Audio are working on a new finish to Schein, making recordings, composing and creating soundFX. Here’s the details.
This was our 2013: Michael has summarized all the events of the past year for you, and boy there were many!
For Zeppelin Studio the year 2013 ended with a very happy event. We received the German Game Developer Award for newcomers in Düsseldorf! Philipp provides...
Christmas is here and we at Zeppelin Studio hope you spend it happily celebrating, as will we. Merry Christmas!
It’s Christmas time! And this is how our engine programmer Bernie spends these peaceful days.
This is a blog you must not miss — meet our new Artist “Flip”! There’s even an awesome quick-sketch video from when he was painting his latest...
A new blog awaits! Let Michael tell you about our business trip to Vienna and our very first keynote presentation at a conference.
This weeks blog reports about changes in the Schein team and upcoming events. Don’t miss it!
Our lead engine programmer tends to discover the most frightening bugs, and when dealing with our shader they can even be frightfully beautiful! Here...
Today’s dev blog is by our amazing sound team Leed:Audio, and they share with us a hilarious compilation of outtakes from their synchronization recordings...
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