• Register

Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

Image RSS Feed Latest Screens
New release screenshots for Salvation Prophecy New release screenshots for Salvation Prophecy New release screenshots for Salvation Prophecy
Blog RSS Feed Report abuse Latest News: Linux port of Salvation Prophecy available on Desura

16 comments by JabberwockyX on May 6th, 2013

Salvation Prophecy on Ubuntu
Salvation Prophecy running on Ubuntu

The native linux port of Salvation Prophecy has been released on Desura.

Lots of care was taken to support a full linux experience:

  • Robust full-screen functionality
  • Support for mouse & keyboard, joysticks, and gamepads
  • Testing on multiple distributions, on both NVidia and AMD cards
  • English and French (new!) language language settings

In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below.  This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 211)
hakn Feb 16 2014, 4:00am says:

this game was nice first invasion as a human landed charged the enemy positions listening to legacy by Eminem it was epic just 3 requests

- can you make an option to increase the number of units
- add more weapons because we are kind of limited to certain tactics
- add a first person view it always makes a game so much more immerse

all this would make the game go from a 9.5/10 to a 15/10
thanks for such a great game great job you deserve a few awards for this piece of art

+1 vote     reply to comment
Guest Jan 19 2014, 9:13am says:

This comment is currently awaiting admin approval, join now to view.

wardark1742 Oct 15 2013, 1:32am says:

Any way we get steam cd keys by chance for purchasing here? I prefer to keep the main games on one account but I had to get SP here instead of waiting...

+2 votes     reply to comment
JabberwockyX Oct 16 2013, 11:11pm replied:

Yes, I am actively working on this.

+6 votes     reply to comment
chtakadeathcruzer Oct 8 2013, 12:19am says:

If you need funding for an expansion after this gets greenlit, I suggest trying out on KickStarter if it's not already mentioned. This game is neat, and I don't see why it shouldn't get the funding.

+3 votes     reply to comment
JabberwockyX Oct 17 2013, 2:21am replied:

Thanks chtakadeathcruzer -
Appreciate the advice, and vote of confidence.

+3 votes     reply to comment
hamishwilson Oct 1 2013, 1:21pm says:

Your interaction with fans here is so good JabberwockyX, I decided to make and article on it:

+3 votes     reply to comment
JabberwockyX Oct 1 2013, 7:02pm replied:

Hey Hamish -
Wow thanks! For sure, I really enjoy discussing the design and gameplay of Salvation Prophecy (or any game) with people. The quality of conversation here on Desura is particularly good. For whatever reason, Desura seems to attract very smart and very cool folks.

I see from your gamingonlinux. profile that you're from Alberta. I made Salvation Prophecy while living a little further east on the prairies - Manitoba and Saskatchewan. Go Canada! :)

+6 votes     reply to comment
hamishwilson Oct 2 2013, 1:49am replied:

Yeah, I noticed that it said you were based in Canada. Nice to see the Indie scene here heating up over the past few years.

+3 votes     reply to comment
JabberwockyX Sep 19 2013, 10:27pm replied:

I hear what you're saying, megaflux.

I learned a ton, both design and technically, from making Salvation Prophecy. It is an unusual combination of space sim / shooter / action-RPG / strategy, and getting the pieces to fit together just right was a huge challenge. There weren't many other similar games to model the design after.

There's a few design aspects I think I could nail better the second time around. Agreed, there are a bunch of core components I could reuse and expand on. But there are also a few baseline design decisions I'd like to change as well. Also, I'd love to do a much bigger universe, and include much better modding support.

Either way, if I am in a financial position to keep working on big complicated space epics, it won't be to add piddily little DLCs. :)

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Salvation Prophecy
Windows, Linux
Firedance Games
Ogre Engine
Send Message
Official Page
Release Date
Released Jun 25, 2012
Game Watch
Track this game
Community Rating



90 votes submitted.

You Say


Ratings closed.

Highest Rated (8 agree) 9/10

I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…

Aug 3 2012, 3:01pm by Ysengrim

Futuristic Sim
Single Player

Latest tweets from @firedancegames

@huwtaylor Awesome, thanks. :)

Oct 8 2014, 11:14pm

@huwtaylor Yep, working on a new game. I'm still pretty far away from showing anything off. I'm not exactly known for short dev cycles. :P

Oct 8 2014, 6:19pm

RT @stevestreeting: Life hack: be VERY suspicious of all media & political statements designed to evoke negative emotions; fear, jealousy, …

Oct 4 2014, 3:50pm

Very proud of fellow Canadians' success with The Long Dark, an indie winter survival game! Nicely done, lads.

Sep 25 2014, 9:30pm

@bartwerf Don't force it. Use the time to do something else constructive, or just take a day off. Option 2: Caffeine megadose.

Sep 12 2014, 4:36pm

@TheGameathoners Glad to help out!

Sep 3 2014, 6:15pm

@TheGameathoners Sure! Fire me an email, it's listed on my website at T.co

Aug 29 2014, 4:38am

@Axebane @notch @cokeandcode @evochron @AlmostHumanLtd @Locomalito @phr00t_ Much appreciated, and honoured to be mentioned in such company!

Aug 22 2014, 2:43pm

@Methanoid Cool.

Aug 14 2014, 5:06am

@Methanoid James - did you get this worked out? There's a pinned thread on retrieving steam keys in the Salvation Prophecy steam forums.

Aug 13 2014, 9:11pm

Embed Buttons

Promote Salvation Prophecy on your homepage or blog by selecting a button and using the HTML code provided (more).

Salvation Prophecy Salvation Prophecy
Salvation Prophecy
3,416 of 20,032
Last Update
1 year ago
424 members