Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.
The native linux port of Salvation Prophecy has been released on Desura.
Lots of care was taken to support a full linux experience:
In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below. This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.
Highest Rated (8 agree) 9/10
I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…
Aug 3 2012, 3:01pm by Ysengrim
Latest tweets from @firedancegames
8hours 9mins ago
@holocronweaver Sadcited or exaddened? Could be either. ;)
Dec 20 2013, 9:38am
@McFunkypants I'll always go with a physics engine for raycasts & collision. It's no fun writing that stuff, and middleware does it better.
Dec 19 2013, 11:20pm
@jclillies I'm all about pen and paper - I'm old skool like that. Plus, it's easier to add doodles. ;)
Dec 19 2013, 10:42pm
Unfortunately I'm bursting with ideas for a more strategy-themed space epic. But those ideas will have to stay in my design notepad for now
Dec 19 2013, 10:17pm
So my next game is not going to be space themed - too many huge space games coming out in near future. Many of which I am excited to play!
Dec 19 2013, 10:16pm
@jclillies I might have to try a second time just to make sure.
Dec 19 2013, 10:14pm
RT @fortes: Debugging is like being the detective in a crime movie where you are also the murderer.
Dec 19 2013, 7:16am
So it turns out Thailand is a pretty great place to write code, except on the day after an all night beach party.
Dec 18 2013, 8:02pm
@holocronweaver No worries at all. Sometimes these fancy DVSCs like Mercurial make you miss the simplicity of good ol' Subversion. ;)
Dec 15 2013, 7:40pm