Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.
The native linux port of Salvation Prophecy has been released on Desura.
Lots of care was taken to support a full linux experience:
In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below. This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.
Highest Rated (8 agree) 9/10
I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…
Aug 3 2012, 3:01pm by Ysengrim
Latest tweets from @firedancegames
Apr 16 2015, 8:45pm
Heh, cool. I got quoted with the phrase "gigantic steaming crap ton" in develop mag. T.co
Apr 16 2015, 1:58am
RT @optimisticindie: Looking forward to next years GDC announcements that game engine developers will pay me to use their engine.
Mar 4 2015, 1:41pm
@spadgy_OTA Depends if you mean "everything written from scratch" (no), or "using various (free) middleware to build a game engine" (yes).
Feb 23 2015, 10:00pm
Jan 24 2015, 10:32am
@closetgeekshow Excellent plan. Gamedev is tough during times of intergalactic war.
Jan 22 2015, 11:28am
@closetgeekshow Cool. It takes a combination of dreaming and dedication to get to the finish line. Sounds like you're off to a good start!
Jan 22 2015, 11:26am
@closetgeekshow Ah, a fellow Canadian. That explains your good taste in games. ;) I'm from Winnipeg.
Jan 22 2015, 11:20am
@closetgeekshow It's easy! Just lock yourself in a closet with nothing but a computer for a few years. ;)
Jan 22 2015, 11:20am