Safe Not Safe is a sci-fi infiltration sim.

Infiltrate huge, procedurally generated levels. Find and loot the safe. Get out alive.

The gameplay is inspired by classic infiltration games and the freedom of choices they give. Main emphasis is on the missions and character development.

You are improving your gear, by picking upgrades supporting one of the 3 main classes:

  • Commando - extensive firepower, explosives and combat upgrades.
  • Ninja - acrobatics, infiltration upgrades and stealth.
  • Hacker - hacking, surveillance upgrades and… also stealth!

Or you can combine the abilities which suite your style best


Hack view guard outpost




First playable prototype is available at Wiseman.itch.io

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Comments
wiseman17 Creator
wiseman17

Updated the game's logo and added few new images! Enjoy :)

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

First playable prototype is released!

Mostly a gameplay part for the hacker class, but enough toys to play around and get a first feel of the game.

Check it out at Wiseman.itch.io

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

Screenshots and description are updated... big time.

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

New video post.

In this early prototype we are focusing on Stealth and Hacking approach and hope to demonstrate a few interesting mechanics the player would be able to use.

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

DevLog entry #3

Tweaking and programming devices

Forums.tigsource.com

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

First video post: Youtu.be

Reply Good karma+1 vote
wiseman17 Creator
wiseman17

We've posted a first entry in our DevLog on TIGSource.
It describes our stealth systems with many curious details.
For those who are interested:
Forums.tigsource.com

Reply Good karma+1 vote
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Safe Not Safe
Platforms
Windows, Mac, Linux
Developer
Wiseman Softworks
Engine
Unity
Contact
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Homepage
Safenotsafe.com
Release date
Game watch
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Style
Genre
Stealth
Theme
Sci-Fi
Project
Indie
Twitter

Latest tweets from @safenotsafegame

Mixing real objects into our procedural generation algorithms. #gamedev #scifi #rogulike #screenshotsaturday T.co

Aug 8 2017

This is how a simple level may look like during different playthroughs. #random #gamedev #indiedevT.co

Jun 18 2017

First tentative steps of our random level generation algorithms... #screenshotsaturday #GameDesign #gamedevT.co

Jun 18 2017

This cute doggie will be able to find you in complete darkness and behind obstacles... Watch out!… T.co

Jun 10 2017

Still playing around with the trailer... Up next - special effects for transitions #gamedev #screenshotsaturdayT.co

May 28 2017

Draft of the next trailer part. Demonstrating our random maps concept. #gamedev #screenshotsaturday #scifiT.co

Apr 15 2017

Draft of a trailer part... demonstrating the environments for our infiltration sim #gamedev #scifi #unity3dT.co

Mar 14 2017

And finally... meet The Safe. (which is apparently not so... you know, safe) #gamedev #gaming #indiedev #safeT.co

Jan 30 2017

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