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Space is big, empty and silent. Your role as a spaceship pilot is unclear.
You know a few coordinates to some random locations; but this is the only information you have.

Game Features:

  • Procedural World:
    The world is different every-time you play, with over 100 different objects to discover, like planets, stars and spaceships.
  • Randomized Loot:
    There is a large amount of different item types you can find to enhance your ship.
    These are randomized as well. Try to get legendary items!
  • Solitude of space:
    The universe is lonely, open and unforgiving, But that doesn't mean it isn't peaceful.
    We have tried to create a place for relaxation and beauty.
  • Ship Customization
    Every ship has 6 item-slots. You can find different styles for your ship; auras and other improvements.
  • Beautiful Art:
    Retro inspired pixel-art mixed with a posterized style, together with a strict color pallet,
    explore and enjoy a big set of visuals, crafted with Rymdresas art style.
  • Original Soundtrack:
    Every ship has a custom soundtrack enhancing the world around it.
    Two musicians Tom Croke & Pat Jacobs created the soundtrack with their vision of the game.
  • Interactive Exploration:
    There are over a hundred text-based quests. The outcome reflects your choices. Poetic and abstract stories will tell you about the world of RymdResa.
  • Voice-acted Story:
    While traveling the universe you will some time hear a voice log from the pilot describing thoughts feelings and poetry. Voice acted by Eric Reed.
  • None Violent:
    We didn't want to create yet another space-shooter, with laser-beams and exploding aliens. In RymdResa the game play is peaceful, passive and relaxing.

Visit Rymdresa.com for more info

Image RSS Feed Latest Screens
Gravity Entity Laser Entity Electricity Entity
Blog RSS Feed Report abuse Latest News: Chapter 3 is finished!

0 comments by Vemdel on Dec 14th, 2014

A milestone has been reached! :D The RymdResa gameflow is still rough, but finished!This week we've created a lot. Just about a week left to christmas, and we wanted to fix as much as possible before that. The bosses are finished (Laser Entity, Gravity Entity and Electricity Entity.) Chapter 3 is finished. Much stuff remains; like bug-fixing, balancing, some more exploration-quests need to be written, proofreading, end-movies för Chapter 2 and 3, some wonders-implementations. BUT we have a roughly working gameflow. And you can actually play Chapter 3! And we're getting soo close to a release! AND THAT'S AWESOME!

What we've done:
★ Finished a rough version of chapter 3, with a functional gameplay:
-----> Added 3 bosses.
-----> Reworked zones and spawn-rates.
-----> Added Evil shooting travelers.
-----> Added and animated the monolith gate.
-----> Completed mission-checkpoints.
★ Fixed some crashing bugs for options, skills, news and message system.
★ Added a hint on how to use small heal-station with energy key.
★ Added support for notifying ui-buttons.
★ Designed an encyclopedia-app for RymdResa.
★ Updated game icon for PC and Mac.

Some boss-pics:


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Post comment Comments  (0 - 10 of 21)
LWGames Oct 11 2014, 6:54am says:

love the art direction and gameplay.

+3 votes     reply to comment
YordanD Jan 20 2014, 7:13pm says:

really interesting game. I can't wait for it to be out, good luck with the game development process!

+3 votes     reply to comment
Vemdel Jan 26 2014, 4:49am replied:

All love ^^

+2 votes     reply to comment
Friction98 Jan 18 2014, 7:26pm says:

Looking really nice!

+3 votes     reply to comment
Vemdel Apr 2 2014, 6:54am replied:

Thank you!

+2 votes     reply to comment
conneryoung123 Jan 15 2014, 10:05pm says:

Game looks good, I love the art style, and the soundtrack is amazing! I would like to see a demo of it at some point.

+3 votes     reply to comment
Vemdel Jan 26 2014, 4:48am replied:

Thank you, it warms our hearts to hear.

+2 votes     reply to comment
mkire Jan 14 2014, 5:48pm says:

Will you be releasing a trial version? I refuse to buy games these days without being able to discover if i will actually enjoy playing them.

+1 vote     reply to comment
Vemdel Jan 26 2014, 4:47am replied:

We have not decided that yet, I don't think we gonna release a trial version actually :-)

+2 votes     reply to comment
Guest Jan 13 2014, 2:41pm says:

This looks like a fun game. Would love to see it in tablet form (Android AND iOS).

+2 votes     reply to comment
Vemdel Jan 26 2014, 4:46am replied:

Right now we're not planning to release it on android, we have no android-devices, you see. But maybe in the future :-)

+2 votes     reply to comment
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Latest tweets from @rymdresa

RT @TheGamingGround: This is a really cool procedurally generated space odyssey game for PC, MAC, Linux & iOS ;) T.co htt…

Dec 17 2014, 5:31am

RT @grrrlbrush: Issa testing the new bosses in Vendela's game Rymdresa :3 T.co

Dec 17 2014, 5:26am

RT @vemdel: Btw: @RymdResa Newsletter Week 50 T.co

Dec 15 2014, 6:12am

We need some people who can test the game from a gameflow perspective! Are you interested? Send a mail to @morgondag.nu">vendela@morgondag.nu

Dec 14 2014, 3:54pm

Laser Entity - boss 1! T.co

Dec 14 2014, 3:51pm

Gravity Entity - Boss 2! T.co

Dec 14 2014, 3:50pm

Electricity Entity in burning tears. T.co

Dec 14 2014, 3:49pm

Electricity Entity - Boss 3! Finished and all. T.co

Dec 14 2014, 3:48pm

The Monolith Gathering in Chapter 3!! #screenshotsaturday #gamedev #space #pixelart #indie T.co

Dec 13 2014, 5:57pm

(Boss nr 2, Chapter 3) Gravity Entity surrounded by its stones! It's coming together!! #screenshotsaturday #gamedev T.co

Dec 13 2014, 5:56pm

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