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When you're ready... Start running. Run for your life in this unforgiving first person runner. This is a proof-of-concept project of a game I would like to make in Unity.

Report RSS Run Over news day two!

A big thank you to everybody and here's a control listing.

Posted by on

Firstly,
A really big thank you to everybody who has visited this project.
=)

Today I have uploaded some more screenshots for prospective players to have a look
at, plus I have also put on display some of my concept sketches and a few renders.

The game is not very long so I don't want to put up too much concept stuff and spoil it.
Not yet anyway.

I realised that I didn't put in the Readme.txt a full control listing.
So here are some helpful keys to know :

The basics :
W = Forward, S = Backward, A = Sidestep left, D = Sidestep right, Spacebar = Jump (as listed in hub area).
Mouse = Look around, Left mouse button = Fire shotgun/swing axe, Right mouse button = Forward.

Other helpful keys to know :
- = (minus/plus on your keyboard) = More or less HUD revealed. Shows health and shell amounts.
Esc = Main menu. Action paused.
F2 = Save screen.
F3 = Load screen.
F4 = Options screen. bypass menu screen.
F5 = Multiplayer menu. Not working ingame, yet.
F6 = Quicksave.
F9 = Quickload.

There are a lot more keys that do stuff in the Darkplaces engine but these should suffice for this game.

I will edit the Readme.txt to include this info (and more!) in the next update.
Also if you wish to mess around with the game files, you can, just rename the
Pak file to .zip (from .pk3) then unzip it and have a look. Inside the Sounds folder
you will see a text file that names the individual sound files I used and where I sourced
them from. If you're interested.

Best regards,

Adam.

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