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You are in the dark, with only some candles to light your way to the treasure and the Exit

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Adding elements to improve the gameplay

Adding elements to improve the gameplay

News

Where we talk about light ambiance, treasure, rats and powerups

Second milestone : public test november 2016

Second milestone : public test november 2016

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The importance of preparing an event, showing something new

Listening the audience, analyzing feedback

Listening the audience, analyzing feedback

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Where we talk about feedback, importance of the player, future and improvement.

First milestone : public test October, 2016

First milestone : public test October, 2016

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Preparing a playtest while the game has no level and is not playable.

First days of life

First days of life

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Let's talk about choices, first steps and some try.

Ruggnar, Birth of the project

Ruggnar, Birth of the project

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This is the story of a birth, the birth of Ruggnar. From idea to the screen, with some backstory of the developper.