Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic 90s era real-time strategy games like Warcraft, along with some tower defense and survival elements in an attempt to create a new kind of village simulator. The goal is to try to bridge the gap between the depth and complexity of traditional village simulators, the fun of godlikes and the simplicity of real-time strategy.


Build a village, and die trying!

A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible. In this game, you will lose frequently, but with every failure you learn a little bit more about how to survive and apply that knowledge to your next attempt.


Several Game Modes

Currently, the game offers three game modes. Survival, Sandbox and Peaceful.

Survival is the game the way it was meant to be played, as a brutal survival style village sim, you will probably die often trying to figure out the best way to survive, but that's half the fun right?!

Peaceful is very similar to Survival, but it's balanced much like a traditional village simulator with some godlike and RTS elements sprinkled on top. The monster spawn rates are much lower, and the main focus is keeping your village happy and fed. It's a very easy mode, designed for casual players, or players just wanting to experiment.

Sandbox, like the name implies, is a mode where you can play around with the game mechanics. Change the time of day, weather, spawn monsters or villagers, or even edit the map while you're playing on it. This is the ultimate "Screw around" mode for players wanting to play with the game mechanics.


Godlike Elements

Not only can you manage your village, but you also have many godlike abilities at your disposal. You can alter the terrain, blast enemies from afar, pick up objects or creatures, heal your villagers, speed up resource growth and all sorts of other fun godly stuff.


Tons of map set themes!

Every set of maps will follow a certain theme (Forest, Desert, Underground, etc). Most of the current screenshots only feature a few of these map sets. But many more are planned.


The Soundtrack!

A full original soundtrack, made by Bibiki Garcia that blends orchestral instruments in a way fans of old 1990s era PC gaming will love and remember!


SixtyGig Games is a DRM free independent game developer! Rise to Ruins will not now or ever in the future have any sort of DRM! Piracy protection only hurts you guys, the loyal paying players. So you rest assured knowing that once you buy yourself a copy of Rise to Ruins you'll never again have to concern yourself with nagging questions about if you can continue playing the game down the road due to something like always-online logins, lost registration codes or because you bought a new computer and you're only licensed to put the game on one. All I ask from you is to be reasonable and responsible, you can buy the game and play it as much as you like, wherever you like. Just tell your friends to support my DRM-Free philosophy and buy their own copy! Free Content Patches, no paid-DLC


I don't believe in paying for Downloaded Content. If you buy Rise to Ruins you will have access to the entire game and all the content I'll ever create for this it, forever! I believe DLC is greedy, and you deserve to have the full gaming experience from day 1, right out of the (figurative) box!


Your feedback is extremely important. You can reply here or head on over to the Official Website and help shape the direction of development! :)

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SenSei76
SenSei76

I love this game! :)

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Rise to Ruins
Platforms
Windows, Mac, Linux
Developer
Raymond Doerr
Publisher
SixtyGig Games
Engine
Unknown
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Homepage
Risetoruins.com
Release date
Game watch
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @raymonddoerr

It wasn't too long ago I'd have thought the idea of agreeing more with a NASCAR driver than a president of my count… T.co

2hours ago

Early work, mostly done on-stream, but here's the prototype GUI for something amazing. #indiedev #gamedev #pixelart T.co

11hours ago

Going live with some independent development stuffs! Twitch.tv #indiedev #gamedev

17hours ago

RT @gamingonlinux: Rise to Ruins updated with an overhauled combat system along with bows and arrows Gamingonlinux.com #LinuxT.co

18hours ago

People using photos of veterans as a counterpoint seem to have forgotten we fight for your right to #TakeTheKnee in the first place. 🙄

23hours ago

Thanks to @RobAndDan for streaming 6 hours of Rise to Ruins yesterday afternoon! :) VOD for those interested; Twitch.tv

Sep 24 2017

RT @CrystalDiglett: @RaymondDoerr @ActualScumchat Got a key for Rise to Ruins InDev, Looks real fun so trying it on stream.

Sep 23 2017

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