Battle 15 unique enemies in this real time battle RPG combining the best elements from rhythm and fighting games.

This is my April One Game A Month, although I had worked on some of the basic framework back in February. I want to eventually create a whole RPG with this as the battle engine, but for now, give it a try and let me know what you think!

The game was written from scratch in Haxe/NME, and should theoretically be able to create native executable, although there seem to be some problems with that version. I'll fix them eventually, but for now, feel free to play the Flash version here: Fancyfishgames.com

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Rhythos RPG Builder

News

As mentioned in my last news post, I'm currently creating a free, open source RPG builder that will be cross platform and support many cool features and is built upon the battle system of Rhythos! Arcade BETA. The builder will have an accessible dual-scripting system and be highly expandable, including a powerful plugin API. The editing capabilities are inspired by RPG Maker and based off of an older tilemap editor I have been developing on and off in my free time for the past year or so. The builder also uses the great 16-bit style graphics provided by the Liberated Pixel Cup/Open Game Art.


I know first hand how hard finishing a project like this can be. I've had experience making game development tools before including VIDE, a 2D animation tool, HTML Tactics, a DOM-based tactics game editor, and a 3d cloud and atmosphere rendering API. I'm also the founder and lead programmer of Fancy Fish Games, with 6 games released so far. I feel I have the skills to make this project a reality as well as the knowledge of what it's like to be a game developer using the tools! With my experience and a large codebase already complete, I am confident I will be able to come though and finish this project, but I'm going to need a little help!

A 2x speed example video of me creating a simple house interior in the Rhythos Map Editor.

That's why I've started a kickstarter page (which includes a lot more details about the project) here: Kickstarter.com! If you're able to back the project, that's great! But even if you can't contribute monetarily, feel free to contact me if you are interested in supporting the project as a coder or artist! This is truly a community-driven project and any support possible (even just spreading the word to other developers) would be awesome! You can also peruse the current codebase on github here: Github.com . It still needs integration work and a lot of features before I'll consider it stable, but feel free to check it out and let me know if you are interesting in contributing code!


And of course, let me know if you have any questions, comments, or feature requests - this project is very expandable, and I hope to support a lot of options, features, battle systems and release targets eventually. I'm creating this tool for the community and with the community, so I want to know what you want!

Rhythos! Arcade BETA Development and Future

Rhythos! Arcade BETA Development and Future

News

Details about the development of Rhythos, along with screenshots of progress, and what plans I have for the future.

Comments
BrandonZ201
BrandonZ201

I am looking forward to the RPG Builder. I hope this is much better than RPG Maker :D Keep up the good work

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terra0nova Creator
terra0nova

Thanks! I'm hoping this project really takes off, I really want to do great things with it, and hopefully the project gets successfully funded!

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tschery
tschery

dig it! =)

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zodman1
zodman1

Make a demo or the complete game to download,i only coment on games that i really liking,so please do this?

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terra0nova Creator
terra0nova

I posted a link to the flash version, as stated in the description, I'm having trouble with the native version. Haxe/NME is supposed to be cross platform, but there are some technicalities with the color transforms, and the songs are returning the wrong length (which breaks the battle syncing/timing)! I'm looking into it though, and if that doesn't work, I might release an adobe AIR download. In the meantime, the flash version is pretty stable if you want to try that out!

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booman
booman

Amazing idea, synchronized fighting to music!
I love it!

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Rhythos!
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Fancy Fish Games
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Latest tweets from @davidmaletz

I probably should've tweeted this yesterday, but we posted a new update: Kickstarter.com ! It includes some… T.co

Feb 15 2018

RT @theunguru: What a game! Aground (@DavidMaletz, @fancyfishgames) is a wonderful, deep and extremely polished game despite only… T.co

Feb 14 2018

RT @fancyfishgames: 200 awesome backers, and 53% funded! Woohoo! We're loving all the incredible support and enthusiasm for… T.co

Feb 8 2018

RT @fancyfishgames: We're halfway there! To celebrate reaching 50% funded, we are releasing another game update, with many small fun th… T.co

Feb 7 2018

While only a small update, 1.1.1 includes minecarts! They've been on my list for a while, and combined with the ele… T.co

Feb 2 2018

We're really close to 30% on @kickstarter - one more backer should push us over! Kickstarter.com

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Nothing like launching a Kickstarter to make me remember that I should update my blog more often :P . From Prototyp… T.co

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RT @KongregateDevs: An awesome game that just keeps getting bigger and better with every update -- check out the Kickstarter page here:… T.co

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RT @fancyfishgames: Aground is LIVE on #kickstarter! Please RT, tell your friends, share... and help us reach for the stars... literall… T.co

Jan 31 2018

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