Challenging, story driven third person perspective slasher with bits of RPG mechanics thrown in. A hobbyist, one man team effort at developig a single & multiplayer game.
Tenath, first quarter of 1021. Gretanar Empire in it’s tryumphant march claimed all kingdoms west of Inner Sea. All except Iseth, as imperial forces were stopped at it's borderland by combined forces of anxrean barbaric tribes and isethian soldiers, in a great battle nearly over two decades ago. Now forces of the empire prepare another assault. Political imbalance, chaos and countless deaths are not the only problems however. The very foundations of the world hold a horrifying secret.
When the realms merge, you rise from the ashes in an old, forgotten battlefield, a rotting corpse within legion of others like you. Brought back to life by mysterious force of Dark Sigils.
I'm happy to announce that development of Revenant: Darkborn officially started!
This is a hobbyist project, and it's main goals are:
The engine of choice for my project is Darkplaces engine, a powerful and cross compatible source-port of Quake with many enhanced features. Thanks to the generosity of Quake community, there are plenty of reference on how to get started working with it. Following a mod to standalone approach, I'll slowly work upon my project, removing all Quake dependencies until I'll be able to compile the game's executable.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.