Revelade Revolution 0.1 Alpha 3
Added Zombie themed HUD:
- Added zombie player health indicator;
- Added "eye rot" zombie vision;
- Fisheye view for zombie movement;
- disabled in infected view: radar, crosshair;
- forced full body image for zombie player;
Menu Updates:
- Fix master gui, fixes #46. Open multiplayer gui when connected and pressing ESC. Remove unneeded debug echo.
- Add music options gui, add hostname completion to /connect, add some more translations.
- Directly go to crosshair selection gui when you click on crosshair in the customize gui.
- Better name editing, add options button to setup gui.
Fixed:
- Fixed missing team skins for crossbow and flamethrower.
- Fixed crossbow not scoping
- Fix up entities in martial law.
- Fix changing weapon on no ammo, lower the change weapon wait.
Added
- Add missing serversPerPage setting.
- Added New Bridge map by SniperGoth as well as updated his Grave and Hospital maps.
- Add assaultrifle projectile by crapimdead, closes #26
- Auto translate menu items, add translation capture.
- Add minwidth parameter to text rendering, add better spectator icon closes #20, allow recursive guinoautotab, better menu alignments, footer with back button and advanced options, better error printing on resetvar.
- Go to votes when having voted, better voting decision.