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Post news Report RSS Winter Update 2016

Tim, our community manager tells us about the progress been made on Resistance and Liberation in this festive period of time!

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And for those who cannot watch the video right now, we've also posted the update in text form below.

First of all, merry christmas, and a happy new year! On this day we wanted to do an update to end 2016. We want to all thank for the great support this year!

Stefan, our Lead Designer has finished the M1Thompson and is now working on the K98, which will be textured in the coming week.

Thomspon 1

Artboard 1

k98 2

k98 22

He and Korneel also updated the build to the latest version of UE4, 4.14.1, as we aim to stay up to date on that.

Trevor, our animator is working on new animations for the M1 Thompson, his next step will be to use a new arm mesh and finish setting up the remaining parts of the pipeline, like animation montages to be used on our weapons.

Emil, another 3D artist has finished modeling a high poly version of the MP40 which looks sweet as hell.

Mp40 1

Tyler, our third 3D artist finished a set of dining furniture and is now working on the La Fiere chapel.

DiningTable

chapel

We would also welcome 3 new members, BARRICADE, Darkliberator and Skaverat.

Skaverat is a new 3D modeler who already provided us with new vegetation.

vegetation

BARRICADE and Darkliberator are 2 new voice actors. You'll get to hear their beautiful voices when using voice commands and as vocal feedback for major gameplay events.

Lastly , Timothy The Adventurer. our community manager, has been working on unifying the appearance of the game's media like changing our youtube banner and updating our thumbnails.

We would remind you once again to check our twitter, facebook and join our public discord channel, here you can stay in contact with the developers and ask us questions.

we're always looking for new members to join our team and help us make this game look and play great again. The skills we require most currently are level designers with a strong background in designing competitive multiplayer levels. If you think, you can help, don't hesitate to approach us. If you want to help, but think your skills are not sufficient yet, contact us anyway, since this team is a place where people can grow over time, we do not expect Triple A level quality over night.

That was it for this update, if you have any questions, don't hesitate to post them in the comments below and stay tuned for more news updates coming in 2017!


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Olku_
Olku_ - - 2,074 comments

The Garand animation lol

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ruckusgamestudios
ruckusgamestudios - - 18 comments

Very nice animation and models. Reminds me of Battlefield.

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