We aim to deliver an authentic experience that requires team work and tactical approaches to win the game. We plan to cover the popular maps from the original game and expand beyond that, into the Netherlands and Southern Germany regions with coming releases.

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Winter Update 2016

News 2 comments

And for those who cannot watch the video right now, we've also posted the update in text form below.

First of all, merry christmas, and a happy new year! On this day we wanted to do an update to end 2016. We want to all thank for the great support this year!

Stefan, our Lead Designer has finished the M1Thompson and is now working on the K98, which will be textured in the coming week.

Thomspon 1

Artboard 1

k98 2

k98 22

He and Korneel also updated the build to the latest version of UE4, 4.14.1, as we aim to stay up to date on that.

Trevor, our animator is working on new animations for the M1 Thompson, his next step will be to use a new arm mesh and finish setting up the remaining parts of the pipeline, like animation montages to be used on our weapons.

Emil, another 3D artist has finished modeling a high poly version of the MP40 which looks sweet as hell.

Mp40 1

Tyler, our third 3D artist finished a set of dining furniture and is now working on the La Fiere chapel.



We would also welcome 3 new members, BARRICADE, Darkliberator and Skaverat.

Skaverat is a new 3D modeler who already provided us with new vegetation.


BARRICADE and Darkliberator are 2 new voice actors. You'll get to hear their beautiful voices when using voice commands and as vocal feedback for major gameplay events.

Lastly , Timothy The Adventurer. our community manager, has been working on unifying the appearance of the game's media like changing our youtube banner and updating our thumbnails.

We would remind you once again to check our twitter, facebook and join our public discord channel, here you can stay in contact with the developers and ask us questions.

we're always looking for new members to join our team and help us make this game look and play great again. The skills we require most currently are level designers with a strong background in designing competitive multiplayer levels. If you think, you can help, don't hesitate to approach us. If you want to help, but think your skills are not sufficient yet, contact us anyway, since this team is a place where people can grow over time, we do not expect Triple A level quality over night.

That was it for this update, if you have any questions, don't hesitate to post them in the comments below and stay tuned for more news updates coming in 2017!

November Update 2016

November Update 2016

News 6 comments

Tim, our community manager explains why we haven't been active that lately! But no worries! We are still working hard on it!

July 2016 Update

July 2016 Update

News 4 comments

Tim, our community manager explains what we've been doing the past month in July. Check it out!

June 2016 update

June 2016 update

News 11 comments

Tim, our Community Manager has created another update video talking about the progress we made in 2016 from March untill June the 6th. Wich is a special...

March 2016 Status Update

March 2016 Status Update

News 13 comments

Hello guys! Tim, our Community Manager has created our first update video for 2016. In this video he goes over the progress we made over the last few...

Comments  (0 - 10 of 134)

Where i download this?

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WinstonChurchill Creator

The UE4 version is not yet available for download. Only the Source version that we last released in 2011. You can sign up for early alpha testing in our forums though.

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Question, is this game still breathing?

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WinstonChurchill Creator

It is, we've just gone a bit quiet with updates. We're working on the next one which will be out soon.

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Alright, sounds cool. Good luck!

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Hi, I would love to help Playtest the Game!

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Wohooo!!! You are not dead! You are UNDEAD! :D

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WinstonChurchill Creator

Even better. We're undeaded!

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I saw in one video you pulled out a map physically, kinda like the heroes and generals map, is that how its going to be in the full game?

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WinstonChurchill Creator

Yes indeed, that is how it will be in the game again, just like in the early versions of the mod.

Reply Good karma+3 votes
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Some more progress from the Opel Blitz modeled by our Lead Designer, Stefan! Almost finished modeling it... T.co

May 27 2017

A work in progress image for the R35 modeled by our 3D modeler, Paul Jackson! T.co

May 26 2017

Some work in progress images from our new 3D model, made by Stefan. The Opel Blitz! T.co

May 23 2017

Alot of people have been asking for some more News Updates. We were really busy the last couple of weeks but you can expect one soon!

Mar 29 2017

Some more playtest footage! Again, there are placeholders in the footage that still needs to be changed like the ex… T.co

Feb 15 2017

Here is some gameplay footage of last weeks playtest. Be aware that there are placeholders in the footage that stil… T.co

Feb 13 2017

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