Take command of post world-war 2 submarines from multiple countries in an alternate reality campaign during the cold war. Era technologies with a hot war instead of a cold war. Suiting both arcade and sub-nuts alike RedWater is sure to be a heck of a ride.
PreTechDemo version 0.11 major changes: -Depth guage shader in conning tower and bridge -Bearing shader on HUD (GUI) proof of concept -Turning improved...
Contains new ocean masking so we will be getting a ships interior and you can now control the boat even while in control of the character. You can climb...
Added time/date features plus 0,1,25,50,100,250,1000,2500 and 3600x time compression as well as new UI features like the date/time and a visual engine...
In this release a bzasic main menu with public domain images is setup and the gui for everything a game needs as well as 4 seperate campaigns is there...
Got basic torpedo setup today Mk.14 with its 2 speeds and 2 ranges fired in front of the ship forwards till it runs out of steam with the 'U' key.
-Added Bubble FX when screws are turning -Minor tweaks and fixes -Periscope camera works properly now and goes up/down when page up/down is held finally...
After 3 days got this jumbled together. Controls T - Ballast tank control vent/flood 100 liters of water at a time Left/Right arrows - Set rudder +/-5d...