Realms Beyond is a classically inspired fantasy role-playing computer game with turn-based combat and a party system that allows you to control up to six characters at any one time. Whether you yearn for an open world to explore at your own pace, tactical combat that allows you to plan your moves carefully, or want to lose yourself in the rich fabric of our world, trying to survive and make your mark, Realms Beyond offers endless choices, lands to travel, monster-infested dungeons and a host of storylines to follow. Adapting and responding to the player’s interactions with the world, you will find a depth and richness for your adventures that combines the very best of traditional gameplay with modern-day technologies. The result is a game world that comes alive, brimming with undiscovered stories, content, mysteries, and challenges.

Key Features:

  • Turn-based combat, featuring many favorite spells, feats and actions, based on rules described in the (3.5e) Revised System Reference Document (SRD) covered by the Open Game License v1.0a (OGL) by Wizards of the Coast, Inc
  • Custom-built, isometric graphic engine that combines zoomable 2D and 3D technology to bring to the screen a never-before-seen amount of detail
  • A bustling open world, spanning entire continents, replete with believable NPCs, complex cultures, factions, societies and a fascinating history
  • Create a party of up to six characters, with customizable appearance, ranging from 7 different races and 8 different classes
  • More than one hundred spells, each with unique, stunning visual effects
  • Thousands of individual items to use and interact with
  • An epic storyline, massive quests, uncounted missions, hordes of monsters and a world that is steeped in lore and mystery
  • Create your own adventures, campaigns or even entire worlds using the UrWelt RPG Engine framework

Platform: PC Windows

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Realms Beyond
is a classically inspired fantasy role-playing computer game with turn-based combat and a party system that allows you to control up to six characters at any one time. Whether you yearn for an open world to explore at your own pace, tactical combat that allows you to plan your moves carefully, or want to lose yourself in the rich fabric of our world, trying to survive and make your mark, Realms Beyond offers endless choices, lands to travel, monster-infested dungeons and a host of storylines to follow. Adapting and responding to the player’s interactions with the world, you will find a depth and richness for your adventures that combines the very best of traditional gameplay with modern-day technologies. The result is a game world that comes alive, brimming with undiscovered stories, content, mysteries, and challenges.

Key Features:

  • Turn-based combat, featuring many favorite spells, feats and actions, based on rules described in the (3.5e) Revised System Reference Document (SRD) covered by the Open Game License v1.0a (OGL) by Wizards of the Coast, Inc
  • Custom-built, isometric graphic engine that combines zoomable 2D and 3D technology to bring to the screen a never-before-seen amount of detail
  • A bustling open world, spanning entire continents, replete with believable NPCs, complex cultures, factions, societies and a fascinating history
  • Create a party of up to six characters, with customizable appearance, ranging from 7 different races and 8 different classes
  • More than one hundred spells, each with unique, stunning visual effects
  • Thousands of individual items to use and interact with
  • An epic storyline, massive quests, uncounted missions, hordes of monsters and a world that is steeped in lore and mystery
  • Create your own adventures, campaigns or even entire worlds using the UrWelt RPG Engine framework

SCREENSHOTS
Alchemist Shop
Beach
Ancient Woods
Orcish camp in KvenlandDwarven Tomb
Gnoll camp in Canyon


VIDEOS


Copyright Notice:

Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

Blog Post Source of Inspiration #4: The Bard’s Tale

Blog Post Source of Inspiration #4: The Bard’s Tale

News

A retrospective of The Bard's Tale and how it inspired us to create different ways to solve specific puzzles.

Blog Post Sound Design #2: Attentive music matters

Blog Post Sound Design #2: Attentive music matters

News 1 comment

Individual combat music themes for different kind of enemies can achieve a dense atmosphere.

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Realms Beyond
Platforms
Windows
Developer & Publisher
Ceres Games
Engine
Custom
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Role Playing
Theme
Fantasy
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Single Player
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Blog Post: Source of Inspiration #4: The Bard’s Tale 🎸 Realms-beyond.com #indiedev #gamedev #dnd T.co

Jan 17 2018

Feeling strong vibes from Realms of Arkania (DSA Nordlandtrilogie) here! Looking forward to the Death Trash, an upc… T.co

Jan 16 2018

RT @gamebanshee: Realms Beyond Announced Dlvr.it T.co

Jan 13 2018

Blog Post: Sound Design #2: Attentive music matters Realms-beyond.com Fb.me

Jan 6 2018

RT @IndieBombPR: Realms Beyond Dlvr.it #gamedev #indiedev #gaming #indie T.co

Jan 4 2018

RT @GameStar_de: Galerie: Realms Beyond - Erste Screenshots zum Münchner RPG Dlvr.it T.co

Jan 4 2018

RT @nichegamer: New Classically-Inspired Fantasy CRPG Realms Beyond Announced for PC Nichegamer.com T.co

Jan 4 2018

RT @IndieDB: Realms Beyond from @ceresgamesdev is a turn-based fantasy RPG inspired by the genre's classics but built with moder… T.co

Jan 4 2018

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