Ralin is a great soldier from the other side of the blue mountains. He likes it to travel around and to visit mines in the nearly kingdoms, because he's a big fan of goblin-cruncher-games, a game where you have to hunt goblins in the mines. Goblins are a plague, hundreds of them are digging around and stealing the ore and diamonds. But enough, let's talk about the features and the future.
The style of the game is not defined at the moment. But there are a chance that it will be more like a comic style.
What you will see in the final game:
- Diablo like character controls (click on the terrain and the character will move to the position)
- Rogue like game (if you die, the game is over)
- hardcore(it's not a mode, the game will not be easy)
- combat system(more like in the mmos)
- limited copper, silver and gold
- loot and inventory system
- crafting system
- quest system
- story quest line
- npc trader
- and maybe many more... ...
What is done at this time:
- Diablo like character controls (click on the terrain and the character will move to the position)
- Rogue like game (if you die, the game is over)
- loot and inventory system
Here is a video of the features:
If you have some ideas or opinions, just write a message.