Radiant Escape is an Action Puzzle game. You play as Flux and Fara, a box-shaped experimental robot and his robotic humanoid host who seek to escape the Arena and regain their freedom.

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A look into the future of our art assets and the development of our game. "Live art" demos using the Unity engine and screenshots within!

Posted by swiftseraph on Jul 11th, 2010

Live Art Demos

So, we are trying something new. Mainly because we weren't able to get the demo done in time, but we still want to show you guys what some of our stuff looks like "in game". This is the next best thing.

Flux and the Energy Cells

Please note that the glass effect is currently missing in the demo. This will be fixed in the playable demo.

Web build here: Flux and Energy Cells art demo


Night Scene - Grassy Meadows
http://i.imgur.com/5MMfZ.jpg

Web build here: Night Scene - Grassy Meadows


Day Scene - Grassy Meadows
http://i.imgur.com/RJpIE.jpg

Web build here: Day Scene - Grassy Meadows


Flux "De-rezzing" Particle Test
http://i.imgur.com/LWbcx.jpg

Showing off what Flux will look like when he is re-spawning back to the beginning of the level.

Web build here: Particle Test - Flux "De-rezzing"


Development

You've probably noticed by now that we decided to go with Claude's design for Flux. This decision was mostly based on the fact that players won't see and/or care what is on Flux's display. Instead, we are going to use pulsing colors and the colors as indicators to show the player health and other information.

The energy cells are going to come in different sizes. During the previous demo, there were actually different timing amounts per cell, but you wouldn't have known this. We now have different sizes to indicate the longevity of the glow. These will be used to force you to strategize and determine which one to use when.


Media

Lastly, we have updated a barrage of new photos in our Gallery. Feel free to check them out.


Still aren't tracking us? Click here to keep up to date on our latest updates
-Seraphim

Comments
Theon
Theon Jul 11 2010, 6:00am says: Online

Beautiful :D

+2 votes     reply to comment
thunderising
thunderising Jul 11 2010, 8:33am says:

Looks amazing, TRACKING!!!

+2 votes     reply to comment
MadMonkey119
MadMonkey119 Jul 11 2010, 9:50am says:

WOW, amazing scenery! Very stylistic!

+2 votes     reply to comment
Dr_Gonzo
Dr_Gonzo Jul 12 2010, 9:25am says:

They are a little too much like the companion cube for my liking. And when I say a little I mean a lot.

All the other shots look lovely, really quite excited.

0 votes     reply to comment
IndieBase
IndieBase May 25 2011, 2:05pm says:

Looks really unique, got some nice portal vibes there by those cubes too. Hehe :3

+1 vote     reply to comment
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Radiant Escape
Platforms
Windows, Mac
Developer & Publisher
Binary Sonata Studios
Engine
Unity
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Radiantescape.com
Release Date
TBD
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