A space visual novel with RPG and simulation elements? This is the proposal of the Questverse project, made by a single passioned gamer and aiming to deliver an unique, cross-genre experience.
In the end the whole layout I had been using wasn't the "universal layout" for both tablet and pc I hoped for, so I think I will now use a lateral one. Making the changes at the character creation and exploration layouts should be trivial.
Note: This is still being quite troublesome