A space visual novel with RPG and simulation elements? This is the proposal of the Questverse project, made by a single passioned gamer and aiming to deliver an unique, cross-genre experience.
This one combines the previous proposals as a middle ground. You get the centered menu-less view with just a button, and also your character animated portrait, but the portrait will not show if you're not doing any action worthy of notification, for conditions(poison, tired, etc) it will show at regular intervals.
The risk of you getting bored of the portrait or it interfering with your view of the game world itself is reduced.