Hi all,
Today we have some new map locations, a few item concepts and some battle shots in action, too :)
What we are working on
Items
UI is all the rage at the moment, getting to replace all these placeholders that served us well so far, helping testing the game during the past 12 months.
Between two UI screen integrations, we are making progress (somehow) on lots of new RPG items (gear, loot). We can't wait to show off a few of these once they get more complete attention (that is, completing color, shading and lighting). Meanwhile, here are some concepts:
The latest batch of concepts saw something like 68 new item concepts added from the last few weeks.
Frontent/UI
Main menu and CAP flow (create player) are now completed in the game, and we've also added two of three major player screens: Spellbook for card deck building, and Crystal screen for skill upgrades. Third one is Character sheet/inventory, that is still ongoing.
Main menu & Character selection (screenshot)
Spellbook (screenshot)
Crystal screen (screenshot)
Character Sheet & Inventory (mockup)
Exploration
We have two new location shots today, generally explored at around the 2 to 3h mark into gameplay progression.
East Road (screenshot, wip)
Boulder Caves Entrance (screenshot - a spider spawned behind the character, cutting retreat!)
Battle Shots
And finally, two new shots in action!
Battle screenshot, showing combos and ceiling going down
Battle screenshot, after summoning a "Glu Worm" creature, busy wrecking havoc inside the opponent's puzzle board
Teaser Video
If you'd like to see things in motion a bit, we've got a teaser video (with fairly outdated graphics!) right here on IndieDB. Thanks for watching!
Get in touch
If you'd like to know more, feel free to "track this game" right here on the site.
Other ways to reach us:
web: www.casimm.com
twitter: @CasimmVancouver
FB: "Like" us at Casimm Facebook Page to receive FB posts
Till next time - good luck with your own progress!
PWA Team