PULSAR is a cooperative starship simulator that takes you and your crew (1-5 players) to the farthest corners of the universe on a mission to find the mysterious Lost Colony. It features a procedural galaxy generator so every journey will be unique and contain new challenges for you and your crew.
The game has been designed from the ground up to provide an amazing cooperative multiplayer experience (up to five players), although it is entirely possible to play offline with bots as your crew.
The game will be released on Windows, Mac OS X, and Linux.
We are on track for release in Summer 2014 with a closed Alpha beginning in early 2014.
We have some big news regarding Pulsar: Lost Colony!We are now in Phase 2 of the Alpha. This is when we focus on preparing the game for Beta. It will mostly consist of 5 major updates, each focused on one of the 5 playable classes in the game. We are excited to be at this stage of development and to share the progress we’ve made so far.
To kick off Phase 2, the first major update features the Pilot! The Pilot’s job is an interesting one, and from recent testing we’ve learned a lot about how players fly the ship and interact with enemies. We noticed a few things regarding flight mechanics that we believed could be improved. This update revolves around how the Pilot maneuvers the ship, as well as further developing the Pilot’s role in ship-to-ship combat. This is no doubt the biggest update to the game so far, and we’ve made a ton of changes and additions.
Here is a devlog (28) discussing Phase 2 of the Alpha:
Here is our latest devlog (29) discussing The Pilot Update:
You’ll probably want to watch Devlog 29 above for a better idea of the changes we made this patch. There are numerous changes that affect core gameplay mechanics and some new stuff to learn about! Patch notes:
Now introducing the FOX HUNT! For the eagle eyes out there, we’ve hidden four foxes inside the Intrepid. Can you find them all?
That’s all from us at the moment! Thank you for your time!
The Leafy Games Team
Latest tweets from @leafygames
For those of you who've been experiencing that planet disconnect issue, Pre Beta 2.3 is out now and should help with this!
Jul 17 2015, 4:46pm
Congrats on the release Cold Rice! :) T.co
Jul 17 2015, 4:26pm
Jul 17 2015, 1:32pm
Pre Beta 2.2 is out now! Thanks to those who have been sending in reports, they are invaluable to us! :) T.co
Jul 16 2015, 2:36pm
New Hotfix fresh out of the oven! Read all about it here: T.co
Jul 15 2015, 4:10pm
@OfficialMegaFan There are some early crew bots you can add. We are also heavily considering smaller crews and ships in the future too!
Jul 15 2015, 11:51am
@AbshireJW Wow! Thank you! We still have a long way to go but we are thrilled you are enjoying it so far! :)
Jul 15 2015, 11:50am
Pre Beta 2 is out! Devlog 56 talks about character customization, new piloting systems and Cornelia Station! T.co
Jul 11 2015, 4:22pm
New hotfix for Pre Beta 1! T.co
Jun 13 2015, 6:30pm