• Register

Festival of Magic is an adventure RPG with a Nordic take on an Eastern genre. Grow spuds and use your harvest as powerful ammunition or spells; craft your weapons and team up your companions for battle. Solve challenging puzzles, collect rare items and explore various dungeons scattered across the world.

News RSS Feed Summary List News  (0 - 30 of 35) (view related)
Goblins!

Goblins!

May 13, 2013 3 comments

Every RPG worth a damn needs to have some goblins! FoM is no different, in fact one of the first enemies you'll meet in the game is a goblin.

SnowCastle at GDC and FoM coming to WiiU!

SnowCastle at GDC and FoM coming to WiiU!

May 8, 2013 1 comment

A quick update on SnowCastle's trip to GDC in San Fransisco.

Post GDC...

Post GDC...

Apr 4, 2013 5 comments

We had a blast at GDC last week! Here is the latest trailer showing off more scenes from the game. Please note that we are still very early in development...

The Reckless

The Reckless

Mar 26, 2013 1 comment

Concept art and asset creation on Amon's ship: The Reckless.

Dockyard scene concept art

Dockyard scene concept art

Mar 21, 2013 7 comments

A quick update on us, and some concept art from the Dockyard environment

Desert Amon Part 1

Desert Amon Part 1

Mar 7, 2013 1 comment

A look at the process of designing FoM's main protagonist.

Welcome to Plumpet Islands

Welcome to Plumpet Islands

Feb 17, 2013 4 comments

We would like to share with you how we have done the level design on these two islands.

Zenit Desert - Temple Concept Art

Zenit Desert - Temple Concept Art

Feb 1, 2013 2 comments

More concept art from the Zenit Desert, a temple and a puzzle.

The Crabler 3D

The Crabler 3D

Jan 31, 2013 6 comments

"Look! He's just a little guy!" No he's not! And he'll stomp your face in if you think otherwise! The crabbler is in 3D, guys! I've spent the past few...

Ivory - 3D Character

Ivory - 3D Character

Jan 21, 2013 11 comments

I've been working on Ivory for the past few weeks. She's the female protagonist and is a contrast to Amon both in looks and background. She's a ranger...

Creature Design Diary - Crabler Enemy part. 2

Creature Design Diary - Crabler Enemy part. 2

Jan 21, 2013 6 comments

Shorter post where we show the production art/ortho of the Rock Crabler.

Creature Design Diary - Crabler Enemy part. 1

Creature Design Diary - Crabler Enemy part. 1

Jan 11, 2013 2 comments

This week we looked at how to design and implement variations of each creature type in FoM.

Zenit Desert - Concept art post

Zenit Desert - Concept art post

Jan 7, 2013 6 comments

Concept art from a work in progress area we're currently designing.

Combat Design - Festival of Magic (RPG)

Combat Design - Festival of Magic (RPG)

Dec 14, 2012 10 comments

In this post I will explain what we are trying to achieve with our combat design, and why. In short we wanted to simplify the RPG Stats'N Skills, but...

Desert Monster Bonanza!

Desert Monster Bonanza!

Dec 10, 2012 2 comments

The process of designing an armored monster for the Desert environment of FoM.

Desert Beetle

Desert Beetle

Dec 7, 2012 4 comments

Concept art post featuring a new enemy design! More inside!

Fire enemy concept art

Fire enemy concept art

Nov 30, 2012 2 comments

Work in progress of a fire creature for a new area we're planning.

New pre-alpha trailer

New pre-alpha trailer

Nov 29, 2012 3 comments

Game Connection France 2012 teaser - New content and harvesting shown in the video!

Crossbow design for Festival of Magic

Crossbow design for Festival of Magic

Nov 16, 2012 4 comments

Showing a bit of progress and the final design for a crossbow one of our characters will wield.

Making of Thunder Character

Making of Thunder Character

Nov 9, 2012 1 comment

Thunder is the big cat/dog like creature. He's a follower like Gnart, and will be used to buff and support Amon and other characters in the game. I've...

Making of the Hamlet (part 2/2)

Making of the Hamlet (part 2/2)

Nov 6, 2012 2 comments

Sharing our design process of an outdoor scene in Unity3D, part 2/2

Making of the Hamlet (game level design)

Making of the Hamlet (game level design)

Nov 2, 2012 4 comments

Sharing our design process making an outdoor harvesting scene in Unity3D.

New environment in progress

New environment in progress

Oct 26, 2012 2 comments

New screenshot from our Festival of Magic prototype and a bit about what we're currently working on.

Festival of Magic - pre-alpha gameplay footage!

Festival of Magic - pre-alpha gameplay footage!

Oct 16, 2012 15 comments

We are super excited to show you the first, pre-alpha, gameplay footage from Festival of Magic!

Project FoM weapons!

Project FoM weapons!

Oct 11, 2012 8 comments

We wanted to share some of the weapons we've designed for ProjectFoM

Fan art!

Fan art!

Sep 21, 2012 4 comments

First piece of fan art from Project FoM! 3D model and concept art in the post.

Project FoM on TechZwn!

Project FoM on TechZwn!

Sep 19, 2012 0 comments

TechZwn asks us some questions about our upcoming JRPG. Woot!

Visual update

Visual update

Sep 14, 2012 6 comments

Visual update from the Project FoM vertical slice. Concept art, 3D environment and work in progress lighting and post effects tests.

Project FoM - Prototype Update!

Project FoM - Prototype Update!

Sep 3, 2012 0 comments

We have had an increase in productivity these last two weeks. Which means the prototype is moving along, which in turn means we have stuff to show!

The Lion, the Frog and the Elevator

The Lion, the Frog and the Elevator

Aug 27, 2012 5 comments

Frits shares some Project FoM concept art and talks about cool things.

Icon
Festival of Magic
Platforms
Windows, Mac, X360
Developer
SnowCastle Games
Engine
Unity
Contact
Send Message
Official Page
Snowcastlegames.com
Release Date
TBD
Game Watch
Track this game
News Statistics
Articles
35
Views
28,032
Views Today
12