Settings and StoryEarthlock Festival of magic is set in the fantastical world of Umbra. Two thousand years ago, before the telling of our adventure, Umbra stopped rotating leaving half the world in light (Zenit) and the other in darkness (Nadir). During the great halt, the high tech and advanced civilizations that ruled were almost entirely destroyed leaving but few. The players adventure starts two thousand years after the Deadly Halt…
This year we brought Bendik, Frits, Eivind, Kenny and Thomas for the show floor at GDC Play. Eivind won a scolarship so he has been off to lectures about Artificial Intelligence and other cool stuff.
We were invited to showcase Earthlock at Microsoft's indie event in San Francisco. It was a superb event with a bunch of other awesome indie developers we were proud to be amongst.
Since GDC we have been busy with:
It has been a bit tedious, but now that it is done, we feel lighter and are ready to take on the last part of the journey.
And here is the gameplay trailer
I'd also like to introduce Thomas French, our new Senior Game Designer. Thomas started working for us this month, and is bringing a lot of experience to our team. He spent the last 10 years with Rockstar North working on GTA4 and GTA5.
Latest tweets from @snowcastlegames
This Friday is all about building dungeons and puzzle gameplay! What are you all up to?
19hours 38mins ago
RT @MagnusAspli: Emerson just finished up the last page for our Earthlock one shot. Exciting to see this reach the end. I think it's a bada…
Apr 17 2015, 2:55am
Apr 16 2015, 4:47am
Apr 14 2015, 9:06am
Morning all! Working on puzzle design for the dungeons today! @dCepT_Art and Thomas are doodling in the meeting room. Fun times!
Apr 14 2015, 2:54am
Apr 13 2015, 2:36pm
Our friends at Fifth Season have their game AD2460 on steam greenlight! Dig sic-fi and spaceships? Go vote! T.co
Apr 13 2015, 8:25am
@ninokuni13 Hi, sorry for the delay in answering. Currently we’re aiming for Q4. Fingers crossed :)
Apr 7 2015, 6:08am
Hope everyone is having a great Friday! Over here we’re busy with greyboxing and testing gameflow! Also talking about burgers!
Mar 27 2015, 8:59am