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Project: White is an Unreal Development Kit Project with a single expressed purpose of building out the unique science fiction gaming universe of White. All of the game types, maps and content focus on adding detailed and intricate team interaction wherever possible. It is imperative to keep in mind that while our project is only limited by our imaginations, all of the elements of this world should be grounded in science. Our universe is different, but we are choosing to keep one foot in reality, while we reach for the stars. The goals of this project, and team, are simple, but important: Introduce new and experimental game types to the unreal platform Improve our understanding of the tools required to develop games Build a well rounded game on the UDK Platform Network with the UDK community

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Moving Sites

News

In celebration of the move to the UDK Project: White is going through some rejuvenation. All of the content has been moved over to a subdomain of Gneu.org, white.gneu.org, where you can find all further information. This website is going to be shut down in a couple months to help streamline some of the internal information and data, as well as lighten the development load. As for progress, Project: White is still moving and moving along pretty quickly for that matter:

Sussman Groundwork Sussman Groundwork 1

  • UI Updates and optimizations in displaying information properly for the new game modes
  • I have delved into the Modeling realm to try to help minimize the stress felt on that end of the world. Maya is a beautiful program
  • We have 2 new demo maps, one for Push and one for Territorial gameplay. Both are internal, and feature a few of our own assets
  • 2 other maps are in the pipeline
    • Sussman – An industrial map revolving around a factory
    • Currie – Inside the catacombs of a city, tight quarters and battles.
      Life is a bottle neck
  • Code wise I have begun work on the intro sequence, with some results that will be demoed once I get things fleshed out
  • Fleshed out the details of the intro sequence as well as BioMega, changing the scope and direction a bit, but not enough to cause life to be too difficult
Push & Territorial Demo

I have the next month and a half off of school so development will likely pick up considerably. I wish you all well, adieu. More information is always available on the website.

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bob_gneu Creator
bob_gneu

=) I may reboot this, but the other developers are all AWOL. It will be slow moving and ill need some testers to be able to get anything on the drawing board done.

If you are interested please feel free to shoot me an email.

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Cybio
Cybio

Update?

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wolfbrother9393
wolfbrother9393

I'm interested to see what you incorporate into the team play.

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Cybio
Cybio

Good luck, tracking :)

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