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Project Stealth is a UDK-powered game based on Stealth Action Multiplayer (SAM) gameplay. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

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pfannkuchen_gesicht
pfannkuchen_gesicht May 2 2011, 2:15pm says:

hm, the smoke should adapt to the lighting in the environment.

+3 votes     reply to comment
frvge
frvge May 2 2011, 5:26pm replied:

Correct, the lighting set-up in our test level is in some places messed up. Directional lights seem to have some problems in UDK in specific cases.

+4 votes     reply to comment
asvigny
asvigny May 2 2011, 7:16pm says:

Looks awesome!

+2 votes     reply to comment
hate4uall
hate4uall May 3 2011, 8:51am says:

looking good , maybe a bigger spread and longer time in game

+1 vote     reply to comment
magiguy101
magiguy101 May 10 2011, 11:03am says:

The smoke should come out of the grenade gradually and the canister left on the ground and still affected by gravity for a couple of minutes. But it's very good for WIP. I was expecting something much less realistic :)

+1 vote     reply to comment
fragfest2012
fragfest2012 Jul 8 2011, 6:53pm says:

Needs a bigger spread and less "BANG" more fizzing in the sound to allow the smoke to come out slowly.

+1 vote     reply to comment
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Description

A look at the Spy's smoke grenade effect by MRMic and MulleDK. All still work-in-progress of course. ;)

Video Details
Type
Demonstration
Date
May 2nd, 2011
By
frvge
Length
01:23
Filename
smokegrenade.wmv
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