Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) gameplay. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.
Maya render of the neckbreak with a ragdoll-ish effect.
*Snap* oww 0.0
The snap itself is a little to slow for breaking a neck, but overall it looks very nice.
awesome!
It was too smooth an animation. its needs to be speed up at certain points to have a variing acselleration
nice but a bit slow make it like woosh!
eh i think it looks a lil too unrealistic atm. the guard would probably have 1 arm on the spies arm or struggle a little more.
I think Neck breaking animation in Assassins creed Brotherhood and Revelations multiplayer is a very good example, i could post a link later if anyone is interested