• Register

*Free Alpha now on Google Play!*
User Posted Image


Project S.P.H.E.R.E. is a platformer with hardcore difficulty for Android and PC.

The special thing of the game is the "flinging-mechanism": a huge abyss with spikes, way too far for jumping? No problem, if you can control the Sphere with the force - an energy given by ForceBalls you can collect. Don't expect it's too easy! Especially the later levels are very hard, because things like portals or magnets can be a nasty trap - or your best friends: you'll never know, unless you try it...

  • challenging gameplay (after the simple tutorial levels)
  • beautiful graphics through the power of dynamic lights & shadows
  • use Force-Spheres! Fling the sphere through the levels, full of spikes, magnets and other nasty things


Project S.P.H.E.R.E. is developed with libGDX, so I can test it mainly on the PC. I make use of box2dlights and the level editor tilED. It's cross-platform, that means it'll be released on Android, Windows, Linux and Mac (iOS could be possible, but I've neither a Mac for developing nor an iPhone/iPad for testing it; perhaps I find a solution)

The "main-programming-work" is almost done, so I can focus on the level-creation and testing.


Image RSS Feed Latest Screens
New levels! New levels! another screenshot :)
Blog RSS Feed Report abuse Latest News: Some news from development

0 comments by Luux on May 1st, 2014

New UI and Soundtrack!
Today, I implemented the first parts of the soundtrack from Jack Powell. It contains the tracks for the prologue and the first chapter, now I'm waiting for the music for chapter 3+4 and a Main Theme. :)
Another good news: Project S.P.H.E.R.E. gets a new UI! The current UI is made by me (and I'm really bad at making UIs...), so the new one should become thousand times better than mine.

#IndieDevHour on Wednesday!
Thanks to the #IndieDevHour on twitter I could get some feedback from other developers. On #IndieDevHour Indie Developers from everywhere come together each Wednesday at 20pm (UK time) and chat about IndieDev, cross-promote, show their progress and so on, everyone can participate!

New Levels and Screenshots :)
While waiting for the other parts of the soundtracks and the new UI design, I use the time to fix bugs and create some new levels, here you can see one of them:

You can download the current alpha of the hardcore platformer Project S.P.H.E.R.E. here: 
Play.google.com

The new stuff will come with updates within the next weeks.

Media RSS Feed Latest Video
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Project S.P.H.E.R.E.
Platforms
Windows, Android, AndroidTab
Developed By
Luux
Engine
libGDX
Contact
Send Message
Release Date
Released Nov 16, 2013
Game Watch
Track this game
Share
Community Rating

Average

7

1 vote submitted.

You Say

-

Ratings closed.

Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Project S.P.H.E.R.E. on your homepage or blog by selecting a button and using the HTML code provided (more).

Project S.P.H.E.R.E. Project S.P.H.E.R.E.
Project S.P.H.E.R.E.
Statistics
Rank
8,009 of 19,846
Last Update
5 months ago
Watchers
11 members
News
6