Don't you miss the good old first person shooters where it was all about shooting a lot? If you thought to yourself "yeah" or "maybe" then this is a game for you! Project Rapid Fire is a throwback to classic first person shooters where it's you against the endless armies of enemies, but wait there's more! This is a perfect game to play with friends over the internet, LAN or even split screen with a keyboard or gamepads! The game is easy to learn, hard to master, making teamwork essential in multiplayer not only to defeat increased numbers of opponents, but also overcome traps, solve puzzles and navigate labyrinths. Project Rapid Fire is Earth's special forces of elite soldiers who are called in only in case of deep sh... trouble regular army can't handle. Robot rebelion on Mercury? Xeno bug nest under the colony on Venus? Some drunk guy summoned satan's private army on Mars? Thats a job for Project Rapid Fire!
So you probably wonder what is going on with our game this week.
First menu set ups are finished, raw but amazing!
I finished Service Rifle UV and started to put on some texture work, its still raw, but you can see already its badass.
We also finished all assets, not only level tiles, but also props like crates! Next up!! Barrels!
We also improved colliders of all stairs, previously they were just ramps, now they are more... stairy?
And now we have great sound effects for weapons, pickups and player!
From now on we changed the gap between each update of our game. From one week we change it to two weeks, it will make each update more interesting and give them more content to show.
See You Space Elites...
No fireworks, but decent progress report. First prototype build!?
Things really start getting good around here. Boomstick time!
Rome wasn't built in a day! Future skin design competition?
Killer mood? Take these! This update will show you what toys we have in store for you!
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