• Register

The Game
Project Icarus is a fresh new perspective at first person shooters in today's super saturated market, being designed in the shiny new Unreal Engine 4. Most AAA titles today are lacking in creativity and are only catering to a specific audience. What we want to bring back is the Counter-Strike esque feel to shooters to bring the challenge of wielding a virtual weapon but the simplicity and enjoyment of being able to hop in and play with other players of varying skill. Our plan is to give players that sense of classic social gaming while smacking them in the face with fun at the same time. You can expect different game types, abilities, XP levels, vehicles, realistic gun recoil, and interactive maps.

The Company
Lethal Lens was founded by Kenny Gazko in 2012 with a vision of making creative, entertaining, and indulging media. His ideas eventually evolved and Project Icarus was born. With such a compelling story and concept he quickly found himself among like-minded individuals who share a passion for propelling Project Icarus into fruition, which leads us to our team.  

The Team
We have a humble sized team of eight incredibly talented and ambitious people that consist of 3D artists, sculptors, game developers, concept artists, and a composer. We all share a vision of bringing this project to life and making a career out of our passion for gaming. We're still in early development as Unreal Engine 4 has just recently launched and we need your help to make this game, and dream for all of us, come true.

Our Goal
We plan to release this game for the PC (Windows, Linux, and Mac) when completed, and if successfully funded, on consoles as ports in 2016.

Image RSS Feed Latest Screens
Sons of Icarus Default Assault Rifle Sons of Icarus Default Assault Rifle Sons of Icarus Default Assault Rifle
Blog RSS Feed Report abuse Latest News: Project Icarus Update #3

0 comments by LethalLens on Apr 11th, 2014

Badlands Update!

All systems are go now that we're all set up in Unreal Engine 4. There was a bit of a slow down for a bit, but we're speeding up at a steady pace. The level is being sculpted, assets are being designed and ready to be dropped in, and everything is going smoothly. Epic has been AMAZING and we're definitely sticking with this engine. Thank you all for the support so far, you'll definitely be hearing more from us in the next coming weeks.

Sign up to our newsletter to get the news injected into your veins faster! 


Media RSS Feed Latest Video
Post comment Comments
HQR18 Oct 17 2013, 5:50pm says:

This game really looks awesome, I ' m waiting for this game.

+1 vote     reply to comment
Hubert_Kaluzny Oct 15 2013, 2:04am says:

Awesome job man, are you hoping to release it on consoles in the future?

+1 vote     reply to comment
LethalLens Oct 15 2013, 2:33am replied:

I'll see what the demand is. I don't plan on it, though. PC is very powerful and I wouldn't want to waste the visuals and immersion on the console.

+1 vote     reply to comment
Aralvar Oct 14 2013, 7:55pm says:

I want to know one thing before I decide to follow this game, will the game have CoD/Battlefield style weapon customization or will it be like Counter Strike's "buy a gun and start over next round" kind of thing? I prefer to have the weapon customization option in a first person shooter, please let me know what the case is here.

+2 votes     reply to comment
LethalLens Oct 14 2013, 9:44pm replied:

We are definitely doing the customization thing. The one thing I love about Battlefield. There will be XP and unlockables, just like other games, however, it'll have Counter-Strike style shooting physics.

+1 vote     reply to comment
Aralvar Oct 14 2013, 9:46pm replied:

Nice, tracking.

+1 vote     reply to comment
KronosTrinity Aug 9 2013, 5:56am says:

I'm going to keep my eye on this, it seems like it could be a really good game if done correctly.

+3 votes     reply to comment
Quast Aug 1 2013, 9:01pm says:

I love this type of games, like crysis, future and aliens
please don't stop, and keep adds some more images and videos

+2 votes     reply to comment
LethalLens Aug 2 2013, 4:48am replied:

We're all working very hard to get more images out for you guys. Thanks for the interest!

+2 votes     reply to comment
Mapleguy4 Jul 19 2013, 9:23pm says:

Nice speed model! Glad to see some nice things come together!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Project Icarus
Windows, Linux
Developer & Publisher
Lethal Lens Productions, LLC
Send Message
Official Page
Release Date
Game Watch
Track this game
First Person Shooter

Latest tweets from @lethallens

Mercenary oil riggers battle aliens for resources in this intense strategy game! #Hextraction on #Kickstarter Pls RT T.co

Apr 21 2014, 3:00pm

@GrantMoore3D looks like all you need is one more, best of luck to ya!

Apr 15 2014, 12:49am

@GrantMoore3D Let's do it!

Apr 15 2014, 12:31am

T.co Just give us two seconds of your time to click a button... T.co

Apr 14 2014, 12:37pm

Things are moving... | Project Icarus T.co

Apr 13 2014, 7:48pm

Thank you for taking the time to help us achieve our goals. Every little bit counts. As we raise the money needed... T.co

Apr 13 2014, 1:09pm

T.co Hey guys, if you'd like to donate or spread the word we'd really... T.co

Apr 13 2014, 12:20am

T.co T.co

Apr 12 2014, 6:19pm


Apr 12 2014, 5:53pm

I added a video to a @YouTube playlist T.co Project Icarus - Badlands Speed Mapping

Apr 12 2014, 11:29am

Embed Buttons

Promote Project Icarus on your homepage or blog by selecting a button and using the HTML code provided (more).

Project Icarus
Project Icarus
2,607 of 16,220
Last Update
1 week ago
67 members