• Register

The Game
Project Icarus is a fresh new perspective at first person shooters in today's super saturated market, being designed in the shiny new Unreal Engine 4. Most AAA titles today are lacking in creativity and are only catering to a specific audience. What we want to bring back is the Counter-Strike esque feel to shooters to bring the challenge of wielding a virtual weapon but the simplicity and enjoyment of being able to hop in and play with other players of varying skill. Our plan is to give players that sense of classic social gaming while smacking them in the face with fun at the same time. You can expect different game types, abilities, XP levels, vehicles, realistic gun recoil, and interactive maps.

The Company
Lethal Lens was founded by Kenny Gazko in 2012 with a vision of making creative, entertaining, and indulging media. His ideas eventually evolved and Project Icarus was born. With such a compelling story and concept he quickly found himself among like-minded individuals who share a passion for propelling Project Icarus into fruition, which leads us to our team.  

The Team
We have a humble sized team of eight incredibly talented and ambitious people that consist of 3D artists, sculptors, game developers, concept artists, and a composer. We all share a vision of bringing this project to life and making a career out of our passion for gaming. We're still in early development as Unreal Engine 4 has just recently launched and we need your help to make this game, and dream for all of us, come true.

Our Goal
We plan to release this game for the PC (Windows, Linux, and Mac) when completed, and if successfully funded, on consoles as ports in 2016.

Image RSS Feed Latest Screens
New Project Icarus Logo Sons of Icarus Default Assault Rifle Sons of Icarus Default Assault Rifle
Blog RSS Feed Report abuse Latest News: Project Icarus Update #4

0 comments by LethalLens on May 9th, 2014

It's been a while since we last updated, so let's just get right to it.

New Project Icarus Logo

Bam! Take a look at that sexy thing. It's our new logo that you'll see plastered all of the place. What's that orange thingy to the left over there? That's Icarus shooting up towards the sun with his wings, which falls in place of the lore for the game.

Next on the list of all things new, we have a new programmer, and this one seems promising. While our team is filled incredibly talented and imaginative people, we've been struggling to get anywhere without programmers. Sure we showcase a few speed mapping videos here and there, but let's face it; without one, we're pretty much dead in the water. This person is a software engineer and seasoned programmer of Unreal Engine 4, so in time we hope that they can build our ambitious concept into real life for all of you to play around in. 

New Video!:

New merch (only merch)? New merch. We've decided to do a different type of shirt, with a crazy marketing campaign attached to it. Looking at it from here, you can see that there is a giant QR code attached to the back. We're hoping people will get so intrigued as to what Project Icarus is, that they'll scan the code and look into us more, and hopefully sign up to our newsletter.

Last but certainly not least, we've updated our website to include many different ways for you guys to alleviate some of the work. Whether it's joining the newsletter to get the most important news first, or donating to help us move along with development. Any kind of attention is free marketing for us, and we'll take it.

Thank you for taking the time and reading this huge massive post of nonsense, I hope you track this game, sign up to our newsletter, or even buy a shirt to help with spreading the word of Project Icarus. We're getting dangerously close into revealing what exactly is so ambitious about our game, and hopefully it'll drag in more attention. But until then, you must settle with these boring tiny updates!

Much love,
- Lethal Lens Dev team <3

Media RSS Feed Latest Video
Post comment Comments
HQR18 Oct 17 2013, 5:50pm says:

This game really looks awesome, I ' m waiting for this game.

+1 vote     reply to comment
Hubert_Kaluzny Oct 15 2013, 2:04am says:

Awesome job man, are you hoping to release it on consoles in the future?

+1 vote     reply to comment
LethalLens Oct 15 2013, 2:33am replied:

I'll see what the demand is. I don't plan on it, though. PC is very powerful and I wouldn't want to waste the visuals and immersion on the console.

+1 vote     reply to comment
Aralvar Oct 14 2013, 7:55pm says:

I want to know one thing before I decide to follow this game, will the game have CoD/Battlefield style weapon customization or will it be like Counter Strike's "buy a gun and start over next round" kind of thing? I prefer to have the weapon customization option in a first person shooter, please let me know what the case is here.

+2 votes     reply to comment
LethalLens Oct 14 2013, 9:44pm replied:

We are definitely doing the customization thing. The one thing I love about Battlefield. There will be XP and unlockables, just like other games, however, it'll have Counter-Strike style shooting physics.

+1 vote     reply to comment
Aralvar Oct 14 2013, 9:46pm replied:

Nice, tracking.

+1 vote     reply to comment
KronosTrinity Aug 9 2013, 5:56am says:

I'm going to keep my eye on this, it seems like it could be a really good game if done correctly.

+3 votes     reply to comment
Quast Aug 1 2013, 9:01pm says:

I love this type of games, like crysis, future and aliens
please don't stop, and keep adds some more images and videos

+2 votes     reply to comment
LethalLens Aug 2 2013, 4:48am replied:

We're all working very hard to get more images out for you guys. Thanks for the interest!

+2 votes     reply to comment
Mapleguy4 Jul 19 2013, 9:23pm says:

Nice speed model! Glad to see some nice things come together!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Project Icarus
Windows, Linux
Developer & Publisher
Lethal Lens Productions, LLC
Send Message
Official Page
Release Date
Game Watch
Track this game
First Person Shooter

Latest tweets from @lethallens

T.co Incredible epic by Papkee. Sit back and just melt. T.co

Sep 28 2014, 7:02am

Here it is, finally, our theme song for Project Icarus, tell us what you think? We're still working on it!... T.co

Sep 7 2014, 10:21pm

Had an awesome meeting with the team, and came up with an incredible game idea. Stay tuned for some awesome updates.

Aug 2 2014, 12:43pm

When companies like Ubisoft go and downgrade a game because they want it to look as console as possible, we here... T.co

Jun 23 2014, 10:44pm

I added a video to a @YouTube playlist T.co Utopia: Sewers Quick Run Through

Jun 22 2014, 1:27pm

First look of Utopia, check it out here! Made with @unrealengine 4 T.co

Jun 22 2014, 12:10am

Just imagine an office surrounded by the people behind the creation of this. We bet you'd all watch the office... T.co

Jun 17 2014, 11:57pm

Our tech for Project Icarus is always growing. We've invested in some incredible things to push the realism and... T.co

Jun 16 2014, 8:23pm

#ProjectIcarus is finally getting some level work done. Player movemnt @UnrealEngine 4 is truly amazing. @UnrealDevs T.co

Jun 10 2014, 5:50pm

Sooooo... you remember that one map we had, for #ProjectIcarus called Utopia? Well, uh... things might happen for that soon.

Jun 4 2014, 6:40pm

Embed Buttons

Promote Project Icarus on your homepage or blog by selecting a button and using the HTML code provided (more).

Project Icarus
Project Icarus
3,224 of 19,447
Last Update
4 months ago
78 members