• Register

The Game
Project Icarus is a fresh new perspective at first person shooters in today's super saturated market, being designed in the shiny new Unreal Engine 4. Most AAA titles today are lacking in creativity and are only catering to a specific audience. What we want to bring back is the Counter-Strike esque feel to shooters to bring the challenge of wielding a virtual weapon but the simplicity and enjoyment of being able to hop in and play with other players of varying skill. Our plan is to give players that sense of classic social gaming while smacking them in the face with fun at the same time. You can expect different game types, abilities, XP levels, vehicles, realistic gun recoil, and interactive maps.

The Company
Lethal Lens was founded by Kenny Gazko in 2012 with a vision of making creative, entertaining, and indulging media. His ideas eventually evolved and Project Icarus was born. With such a compelling story and concept he quickly found himself among like-minded individuals who share a passion for propelling Project Icarus into fruition, which leads us to our team.

The Team
We have a humble sized team of eight incredibly talented and ambitious people that consist of 3D artists, sculptors, game developers, concept artists, and a composer. We all share a vision of bringing this project to life and making a career out of our passion for gaming. We're still in early development as Unreal Engine 4 has just recently launched and we need your help to make this game, and dream for all of us, come true.

Our Goal
We plan to release this game for the PC (Windows, Linux, and Mac) when completed, and if successfully funded, on consoles as ports in 2016.

Image RSS Feed Latest Screens
New Project Icarus Logo Sons of Icarus Default Assault Rifle Sons of Icarus Default Assault Rifle
Blog RSS Feed Report abuse Latest News: The Final Stages of Project Icarus

0 comments by LethalLens on Oct 26th, 2014

While our new game is well under way with development. I felt like it was time to release the very last things we were working on.

The Finalization of the Hossuun.

As you can see from where we started to what the finalized model was supposed to look like, the Hossuun when through an incredible transformation. The finalized model was so perfect, that we were really excited to show it off come the Teaser Trailer that was in the works.

The Teaser Trailer storyboard:

Yea, this was our planned teaser that was going to be shown off. Mind you, this was all still very work in progress, and didn't directly depict what the teaser was going to look like exactly, but it's fun to see what was going to be in store. The plan with this storyboard, was to have it run side by side with the actual teaser to see where it started to where it finished.

Project Icarus was a great big idea. An idea so big that it overwhelmed all of us as we worked on it. We wanted nothing more than to have this teaser out to generate interest, followed by a public alpha for testing. As we kept developing and working, the game just got bigger and bigger, a never ending tunnel if you will.

If we had a stronger more interested fan base, maybe we could have finished something off, testing wise, but unfortunately, no one really showed any sort of interest.

Our new title though, will hopefully get you all interested. We'll be showing that off soon, as well as a website you guys can jump onto and chat with us directly. Our new game will be called Transcending, so keep on the lookout for anything that pops up here.

This will be the last update for this page. Again, we thank you all for sticking around for Project Icarus this long. Nothing made me more happy than to see all of your comments. We hope to catch you guys on our new title!

Love,
-The Lethal Lens Dev Team <3

Media RSS Feed Latest Video
Post comment Comments
HQR18
HQR18 Oct 17 2013, 5:50pm says:

This game really looks awesome, I ' m waiting for this game.

+1 vote     reply to comment
Hubert_Kaluzny
Hubert_Kaluzny Oct 15 2013, 2:04am says:

Awesome job man, are you hoping to release it on consoles in the future?

+1 vote     reply to comment
LethalLens Creator
LethalLens Oct 15 2013, 2:33am replied:

I'll see what the demand is. I don't plan on it, though. PC is very powerful and I wouldn't want to waste the visuals and immersion on the console.

+1 vote   reply to comment
Aralvar
Aralvar Oct 14 2013, 7:55pm says:

I want to know one thing before I decide to follow this game, will the game have CoD/Battlefield style weapon customization or will it be like Counter Strike's "buy a gun and start over next round" kind of thing? I prefer to have the weapon customization option in a first person shooter, please let me know what the case is here.

+2 votes     reply to comment
LethalLens Creator
LethalLens Oct 14 2013, 9:44pm replied:

We are definitely doing the customization thing. The one thing I love about Battlefield. There will be XP and unlockables, just like other games, however, it'll have Counter-Strike style shooting physics.

+1 vote   reply to comment
Aralvar
Aralvar Oct 14 2013, 9:46pm replied:

Nice, tracking.

+1 vote     reply to comment
KronosTrinity
KronosTrinity Aug 9 2013, 5:56am says:

I'm going to keep my eye on this, it seems like it could be a really good game if done correctly.

+3 votes     reply to comment
Quast
Quast Aug 1 2013, 9:01pm says:

I love this type of games, like crysis, future and aliens
please don't stop, and keep adds some more images and videos

+2 votes     reply to comment
LethalLens Creator
LethalLens Aug 2 2013, 4:48am replied:

We're all working very hard to get more images out for you guys. Thanks for the interest!

+2 votes   reply to comment
Mapleguy4
Mapleguy4 Jul 19 2013, 9:23pm says:

Nice speed model! Glad to see some nice things come together!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Project Icarus
Platforms
Windows, Linux
Developer & Publisher
Lethal Lens Productions, LLC
Contact
Send Message
Official Page
Icarusgame.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @lethallens

We're hoarding money to get to RTX. Who's gonna be there?

Dec 19 2014, 7:06pm

Basic movement for Transcend! T.co

Dec 16 2014, 10:35am

I'm sorry the disruption in stream, but it seams that I lost power. Sounded like an accident here. Unfortunately,... T.co

Dec 7 2014, 2:09am

24 hour stream, on Dec 6th at 5PM CST. Game giveaway!: T.co

Dec 6 2014, 9:55pm

We're live!!! T.co T.co

Dec 6 2014, 5:42pm

24 hour stream, on Dec 6th at 5PM CST. Game giveaway!: T.co

Dec 6 2014, 5:39pm

Don't forget guys, doing a huge 24hour Stream December 6th at 5PM Central. Tune in to win a PC game every 8... T.co

Dec 4 2014, 11:42pm

We'll be doing a 24 hour live stream even December 6th. Things will be given away, and Kenny will probably die of... T.co

Nov 30 2014, 8:59pm

We've figured out how to change the background quality. T.co

Nov 30 2014, 4:06pm

Fireside Chat with Untouchable Controllers: T.co

Nov 15 2014, 10:06pm

Embed Buttons

Promote Project Icarus on your homepage or blog by selecting a button and using the embed code provided (more).

Project Icarus
Project Icarus
Statistics
Rank
4,379 of 22,276
Last Update
1 month ago
Watchers
80 members
News
11