Project Boxing has been Greenlight!!

About

Project Boxing is a boxing simulation game.

It's a fighting game where you take the role of a boxer. You are able to throw flurries of punches and dodge, weave and guard yourself against your opponent.

It's a project I've been working on for a while now, and being a big fan of boxing - I'm determined to make it the best boxing game out there.

I do boxing training in real life, and get advice from real boxers/trainers on technique. I've been attempting to translate this into the gameplay.

Gameplay

Full fledged boxing simulation game!

  • Different punch types: Jabs, straights, hooks and uppercuts.
  • Blocking system: React to the opponents punches with positional blocking.
  • Dodging system: Weave, dodge and counter your opponents throws with a manually controlled dodging system!
  • Physics: Behind all the animations is a physics system. Leading to realistic mechanics, such as the damage of a punch is dependent on the physical velocity.
  • Reactive AI: The AI will learn from your play and try to counter it. Different personalities will also take a role in how you opponent fights (aggressive, conservative).

Career mode!

  • Join an offline career mode simulating the lifestyle of a professional boxer.
  • Customize your boxer (facial appearance, body proportions, hair style..).
  • Buy different gear.
  • Train your boxer in different areas.
  • Sign contracts against bigger boxers.
  • Progress through the rankings to eventually be named champion.
  • Fully simulated boxing world: Other boxers will train, fight each other and have rivalries.

Two player mode!

  • Plug in another controller and play against each other.

Scope

Depending on how the game goes, I may add multiplayer and also hire voice actors to do live commentary over the boxing match.

The game is in it's early stages at the moment, the core boxing match mechanics are there but a lot more polish is needed.

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Project Boxing Dev Log

News

pb

Hello all! Sorry been a little while since the last post, it's been hard to find the time. I thought I'd give a quick update things which have been worked on:

  • Positional blocking system, arms will move according to stop jabs and hooks to the head and body.

  • Improved boxer models, now more customizable in terms of facial features and muscle definition.

  • Improved the foot movement system, boxer moves a lot more realistically.

  • Improved the lighting and added volumetric capability.

  • Boxers will lean into their punches now depending on their distance from each other.


The features being worked on at the moment include knockouts, cinematic ring entrance, boxer customization, visual damage (cuts, etc) and much more.

If you have any ideas or features you would like to see, hola at me

Comments
Guest
Guest

this game will be good, keep working, we need some new boxing experience, i hadn't play good box since FNR3

Reply Good karma Bad karma+1 vote
bradpixeldev Creator
bradpixeldev

Thanks for the support!

Reply Good karma+1 vote
InfobusHydra
InfobusHydra

add a wee bit of muscle to the pro boxers...



and Early Access please :D

Reply Good karma Bad karma+1 vote
bradpixeldev Creator
bradpixeldev

Since this game is going for realism. The more strength a boxer has, the more visual muscle definition is shown. If the game gets greenlit then early access will be available.

Reply Good karma+1 vote
Marth8880

So nice to see an organized game on here for once, amongst app the shovelware. :)

Reply Good karma Bad karma+2 votes
bradpixeldev Creator
bradpixeldev

Thanks!

Reply Good karma+2 votes
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Project Boxing
Creator
bradpixeldev
Engine
Unity
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Sport
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Single & Co-op
Project
Indie
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Latest tweets from @bradpixeldev

Hard work seems to be paying off! Managed to keep a steady 60 fps with 1000 audience members. #indiedev #unity3dT.co

Jul 9 2017

Some decent results in baked lighting #indiedev #indiegame #boxing #gamedev T.co

May 11 2017

Developments going nicely! Work on animations and punch detection recently. #indiedev #gamedev #boxing #unity3d T.co

Feb 5 2017

Very cool! T.co

Jan 12 2017

Progress going smoothly, it's actually beginning to look like a game. #gamedev #indiedev #unity3d T.co

Jan 6 2017

RT @WeAreEnthusiast: Valve/#Steam, we really need to talk... Enthusiast.gg T.co

Dec 30 2016

Improvements on animations and foot placement :) #indiedev #gamedev #boxing T.co

Dec 28 2016

KNOCKED OUT!! #indiedev #indiegame #boxing #sports #fighting Further work on getting more realistic punches and kno… T.co

Dec 25 2016

#indiedev #gamedev #boxing #projectboxing Getting some boxing arenas in check :) T.co

Dec 21 2016

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