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Project Aron is a first-person fighting game which employs a tactical use of elemental magic in a competitive multiplayer environment.
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We disliked the original Unreal air control, so we decided to change it up a bit.
a m a z i n g
I'm glad you like it :)
We'll hopefully be able to post tutorials about how the movement is created and implemented later, closer to June.
I was about to mention how similar this movement is to quake strafe jumping (hella fun times had there) ..and then the damn quake 1 insignia pops up. So i assume it was all deliberate. :D
Yes, it's ported from the original Quake, so it's actually pretty much the same :)
We mentioned it in the upcoming news post which is still undergoing authorization.