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Political narrative adventure game playing an Agent of Death who must take ONE life which might change the fate of a conflict-torn Nation on the brink of industrial revolution.

Post news Report RSS DevBlog #3: Save States, Dialogue, and Women

Finishing some coding tasks and jumping back into character writing and modeling. Say Hello to Miss Sinclair!

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I got around to creating a persistent game logic and a basic system for level transitioning. And then I realized I need a save system to preserve the game state, and all hell broke loose. Ok maybe not so dramatic, but as a freeform game where you can go back and forth between scenes, it did pose some interesting questions and challenges. Doing a bit of research I stumbled upon this awesome, free Unity Serializer system, which might just save me a ton of headaches!


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