• Register

The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Pokémon: Generations is a 3D Action/Adventure/RPG heavily inspired by both the Pokemon Anime & the Pokemon Video Games.

Report article RSS Feed Release Notes - 7/11/2013

It's update time again! As always, nothing too big here, but still some fun stuff to play with. Now, let's get to it.

Posted by Xatoku on Jul 11th, 2013

If you have the launcher, simply open it to download the update. Otherwise, you can download the launcher here!
Mac users can also get the current update here!

It's update time again! As always, nothing too big here, but still some fun stuff to play with. Now, let's get to it.

Swimming

  • Both the trainer and all six Pokemon can now swim. Simply jump in the water to test it out. It's - like most things - still in its early stages, however, so don't expect it to be completely perfect quite yet.
  • In the future, water Pokemon will be able to dive similar to how flying Pokemon can flap to increase their altitude.
  • All Pokemon have unique movement speeds respective to the type of terrain they're fighting on/in.
  • Squirtle has purpose.

New GUI

  • The GUI has been reworked. It's not finished, but the framework is created so that in the future we can add in the new panels as we see fit.
  • The old bottom-right bar is gone, and now may be accessed in a larger menu on the left. As the pokeball button is also gone, you may toggle catchmode by pressing Backspace. Note that this is only temporary, as there will be an action bar added in the future for catching, pokedex usage, and whatever else we deem necessary.
  • You can also press the Home key to invert your current GUI setup. In the future however, this may just simply toggle it on/off instead of inverting the panels independently.

Move Changes

  • Quick Attack has been reworked to be more than just another Tackle. We'll be doing more to it in the following update to make it even more special, but for now it's essentially just a faster version of Tackle.

Notes

  • You'll have to press the 'Reset' button on the main menu again for this update as it will now remember your preferred character to play as (Male/Female/Spectator).

As always, we've done the occasional balance tweaks & bug fixes, which you'll likely find out for yourselves (I've forgotten what they were).

In terms of the future, I'm going to beef up Quick Attack some more as I stated above. Charmander will be getting a remake as we remade Pikachu. Swimming will be ironed out as per all of your critiques. GUI will slowly evolve over time, eventually filling out all panels fully. A new system for leveling up moves is in its early stages - lots of stuff.

We're moving slowly, but at least we're moving, right?

Post comment Comments  (0 - 50 of 141)
Guest
Guest Jul 12 2013, 6:05am says:

great effort

+5 votes     reply to comment
Guest
Guest Jul 12 2013, 6:10am says:

Thanks for this update :D

+4 votes     reply to comment
arthurbn
arthurbn Jul 12 2013, 6:13am says:

>:) awesome ashsashauhuashuas

+3 votes     reply to comment
jamman88
jamman88 Jul 12 2013, 6:22am says:

like it, but how do i catch pokemon now? EDIT: sorry just realised its backspace

+2 votes     reply to comment
iRadi
iRadi Jul 12 2013, 6:27am says:

How do you talk in mp?

+3 votes     reply to comment
Guest
Guest Jul 12 2013, 6:37am says:

Nice :), New update :)

+1 vote     reply to comment
Guest
Guest Jul 12 2013, 7:08am says:

This comment is currently awaiting admin approval, join now to view.

blackdragonstory
blackdragonstory Jul 12 2013, 7:16am says: Online

Best fight squirtle :D
Swimming :)
Btw when will we be able to use "Pokedex"?

+1 vote     reply to comment
ibrahimadgzl
ibrahimadgzl Jul 12 2013, 8:58am says:

even if this is only beginning,i think this is the best pokemon game ever :)

+6 votes     reply to comment
nakano15
nakano15 Jul 12 2013, 9:41am says:

Cool game guys,i played some hours of this game,and had some cool battles.

But i have some bug reports...
1:When the wild pokémon is swiming,you can't capture it,because the character can't throw the pokéball.
2:After you press reset,and enter on the game,and then press TAB,the first pokémon you had on the list Pre-Reset will spawn,and appear on the list.
3:The interface is too small for a windowed mode on 1024x768.
4:The framerate is too small aswell,it quite make-me dizzy sometimes when the character is running.

These are all the bugs i found,keep up the good work,if i find another bug,i'll try to keep you informed.
See ya later.

+3 votes     reply to comment
Aqualance
Aqualance Jul 12 2013, 1:05pm replied:

This is a mechanic still in itz early stages. It'll be developed further in the future, not a bug. For now, jump onto a lilypad and throw the ball.
Pikachu appearing is not a bug, that is meant to happen(for now).
Use PgUp and PgDown to resize the interface.
The framerate works great as long as your PC supports it. Try playing the game in "fast" mode.

+1 vote     reply to comment
nakano15
nakano15 Jul 12 2013, 5:13pm replied:

Thanks,putting the graphic to fast helped a lot,and page up and page down also helped about the interface as well.
I tried to capture a squirtle while on land,and i just had to play as bowman to see where the pokéball went to and then be able to catch him.
Also,i found a bug that you may want to know.

When you are on battle against a pokémon,you can attack other pokémon that is nearby and the pokémon will not react until you click it to start battle with.

+1 vote     reply to comment
Domitjen
Domitjen Jul 13 2013, 7:59am replied:

You can change your interface by pressing the keys on your numeric pad, without num lock on, if I'm not mistaken.

+1 vote     reply to comment
Valentttim
Valentttim Jul 12 2013, 9:45am says:

Quando que o pokémon vai evoluir ?

+2 votes     reply to comment
Guest
Guest Jul 14 2013, 10:11pm replied:

This comment is currently awaiting admin approval, join now to view.

xXColddXx
xXColddXx Jul 12 2013, 10:30am says:

AWESOME!!! Been counting down the days for this update. Cant wait to check it out.

+2 votes     reply to comment
chris52695
chris52695 Jul 12 2013, 11:09am says:

I love the frequent updates that are made and the work put into it to make the pokemon game we have all been waiting for. Keep up the amazing work!

+3 votes     reply to comment
Guest
Guest Jul 12 2013, 11:29am says:

In my humble opinion, Bulbasaur's leech seed needs a major nerf. If he lands like 3 or 4 on your pokemon, you're practically dead, and even if you don't die, he now has a ton of health on you. I've had a couple of battles where I got careless when I had almost beaten it, and then it would turn around and land a few luck leech seeds and turn the whole battle around. Imo he is the most OP pokemon in the game right now based solely on this one move. That's just me, what do you guys think?

+5 votes     reply to comment
Johny193
Johny193 Jul 12 2013, 11:39am replied:

I agree with you.. these seeds are most lethal for meele pokémons eg. ratata or pidgey, because they cancel your move (quick attack, tackle...)

+4 votes     reply to comment
Guest
Guest Jul 12 2013, 12:14pm replied:

This comment is currently awaiting admin approval, join now to view.

Pokemon_Master_Aaron
Pokemon_Master_Aaron Jul 12 2013, 5:01pm replied:

but if you are squirtle just use a tail whip and it sends the seed back at him and drains his health

+1 vote     reply to comment
Johny193
Johny193 Jul 12 2013, 11:39pm replied:

really? i have never tried, thanks. Anyway, i d like to suggest to raise energy cost of leech seeds because they are quite spammable (I played Bulba once this way)

+1 vote     reply to comment
trenso
trenso Jul 13 2013, 4:24pm replied:

yea when playing the update and going after Bulbasaur he hit me with 2 leech seeds and nearly got me but luckily i was using pidey and just flew in the air and used what i think is gust. But on the other hand it shouldn't be nerfed since it can be countered by a simple tail whip. The wild ratatta sent a couple back at me when i used them on him and caught me by surprise.

+1 vote     reply to comment
Apkryan
Apkryan Jul 12 2013, 12:27pm says:

I was the guest that mentioned Bulbasaur's OP leech seed, just in case anyone wanted to know. :)

I have noticed that while your pokemon is actually IN the water, if you choose an attack that brings the cursor up to aim (i.e. quick attack, thundershock, etc.) You can't really judge where the cursor is. This is because it puts it "on the ground", which is at the bottom of the body of water. So you can't really aim attacks like Pikachu's thundershock, which requires a lot of precision. I recommend fixing it (if possible) to make the cursor above the water.

Another thing that I discovered today is that you can damage pokemon without actually entering battle with them, i.e. quick attacking in front of them and hitting the pokemon. I know it doesn't really matter now, but it could change things when you actually have to K.O. a pokemon to catch it (I guess that's what will happen, that's how it mostly works in the show, at least).

+1 vote     reply to comment
Guest
Guest Jul 16 2013, 4:54am replied:

This comment is currently awaiting admin approval, join now to view.

Apkryan
Apkryan Jul 12 2013, 12:34pm says:

Also, quick attack has the tendency to make the pokemon executing it "roll over" the other pokemon rather than actually hit it. This isn't really a huge problem, but it happens occasionally.

(Sorry for all of these comments, I'll try to bundle them together more, next time, I'm just reporting things as I find them. I figured you guys don't mind constructive criticism.) :)

+1 vote     reply to comment
Guest
Guest Jul 12 2013, 1:43pm says:

This comment is currently awaiting admin approval, join now to view.

Apkryan
Apkryan Jul 12 2013, 2:25pm replied:

You have to press the backspace button to use the pokeballs at this point in production.

0 votes     reply to comment
marcomutolo
marcomutolo Jul 12 2013, 1:50pm says:

speriamo che i pokemon si posano evolvere arrivati ad un certo livello e sempre se uno lo desideri :)

+1 vote     reply to comment
marcomutolo
marcomutolo Jul 12 2013, 1:55pm says:

we hope that you can evolve pokemon got to a certain level and if one wishes always :)

+1 vote     reply to comment
Guest
Guest Jul 12 2013, 1:56pm says:

This comment is currently awaiting admin approval, join now to view.

josefvc
josefvc Jul 12 2013, 6:40pm replied:

brasil? aleluia ! quando este jogo ficar full vai ser muito loco !

+2 votes     reply to comment
Guest
Guest Jul 26 2013, 5:25pm replied:

This comment is currently awaiting admin approval, join now to view.

DanielDickinson42
DanielDickinson42 Jul 12 2013, 2:28pm says:

i think it would be cool if fire produced bubbles underwater and electricity had auto target in the water and made lots of tiny bubbles (electrolysis) it could leave behind sludge and eventually grimer could show up.

+1 vote     reply to comment
thedotorofpeper
thedotorofpeper Jul 12 2013, 2:31pm says:

i noticed a cave under water i cant wait to find out whats its use is\

+1 vote     reply to comment
Pokemon_Master_Aaron
Pokemon_Master_Aaron Jul 12 2013, 5:04pm replied:

maybe in a future update that could be a gyrados's home or something

+1 vote     reply to comment
RayQuen
RayQuen Jul 12 2013, 2:33pm says:

Que grande chicos, esto cada vez se ve mas animado!
Seguir así!
Excelente!

+1 vote     reply to comment
Scaregoth
Scaregoth Jul 12 2013, 2:38pm says:

Perfeckt

+1 vote     reply to comment
Pharagond
Pharagond Jul 12 2013, 3:21pm says:

Thanks for this update!

+1 vote     reply to comment
Guest
Guest Jul 12 2013, 3:46pm says:

This comment is currently awaiting admin approval, join now to view.

josefvc
josefvc Jul 12 2013, 6:38pm replied:

ALGUEM DO BRASIL AQUI ! é só apertar backspace aquele botãozinho de apagar as letras blz?

0 votes     reply to comment
Guest
Guest Jul 13 2013, 10:24pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jul 12 2013, 4:32pm says:

This comment is currently awaiting admin approval, join now to view.

Apkryan
Apkryan Jul 12 2013, 5:06pm replied:

Please read the comments, this has been addressed a few times. The current keybinding for pokeballs is backspace.

+1 vote     reply to comment
Guest
Guest Jul 12 2013, 4:49pm says:

This comment is currently awaiting admin approval, join now to view.

bpjoshua123
bpjoshua123 Jul 12 2013, 5:07pm says:

really good at making the game guys but can u put at least 1 more pokemon in the update plz.

0 votes     reply to comment
josefvc
josefvc Jul 12 2013, 6:32pm says:

Parabéns o jogo esta ficando cada vez melhor... vocês estão atualizando constantemente o jogo e a cada atualização ele se torna melhor, obrigado por desenvolverem o melhor jogo de pokemon do mundo ! ( apesar desse ser o melhor jamais esquecerei dos clássicos do game boy como o pokemon crystal )

+2 votes     reply to comment
Guest
Guest Jul 12 2013, 6:46pm says:

This comment is currently awaiting admin approval, join now to view.

batmantdk117
batmantdk117 Jul 12 2013, 7:28pm says:

Ummm, why can Charmander Swim...? Is that right???

+1 vote     reply to comment
ldleclerc
ldleclerc Jul 14 2013, 7:03am replied:

I find it humorous as well. IIRC in the anime if the flame on charmander's tail goes out it dies lol. It doesn't faint, it doesn't get knocked out. IT DIES

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Pokémon: Generations
Platform
Windows
Developer
Xatoku Productions
Engine
Unity
Contact
Send Message
Official Page
Pokegen.freeforums.org
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Pokémon: Generations
Pokémon: Generations Single & Multiplayer Adventure
Related Engines
Unity
Unity Commercial Released May 30, 2005
Related Groups
Xatoku Productions
Xatoku Productions Developer