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Take control of Zeb in this puzzle/platformer. He is a small energy based life form from space, known as a Plazma Being. While journeying through space to his home, Zeb was surprised to find that he was being kidnapped by aliens. They took him back to their planet and unceremoniously threw him into captivity. During this time a series of earthquakes shook the planet and wreaked havoc upon the alien civilization, but giving Zeb a chance to escape.

Follow Zeb as he travels across the planet's surface in search of a space ship which will give him the means to get back to his beloved cold vacuum of space, as he confronts strange creatures and robots and as he uses his unique energy powers to overcome obstacles.

The game features 10 puzzle/platforming filled levels spread out between 3 different environments.
Estimated gameplay time based on tester feedback is 4-5 hours.

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0 comments by FelixWunderlich on Jul 11th, 2014

Hey all!
Some good news. After today's batch of Greenlit games Plazma Being has been bumped up to #93 on Steam Greenlight! :)
Every vote counts now so if you'd like to vote for the game head on over to my Greenlight Page and click that lovely "Yes" button. All votes are greatly appreciated :)

Thanks!!

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Post comment Comments  (0 - 10 of 30)
EvilizedProductions
EvilizedProductions May 29 2013, 1:48pm says:

Tweeted this awesome project!

+1 vote     reply to comment
FelixWunderlich Creator
FelixWunderlich May 30 2013, 7:38am replied:

thank you! :)

+1 vote   reply to comment
DryEagle
DryEagle Apr 22 2013, 9:54am says:

Hi, just saw this game on the front page, have a few questions if you don't mind:

1. xbox controller support?
2. average game length?
3. any replay value? (e.g. randomisation, new game + etc)
4. apart from some bits in the video where there's enemies attacking you, are there any timed puzzles, or can you take your time with it?
5. max resolution it runs at? windowed mode?

Thanks,
D

+2 votes     reply to comment
FelixWunderlich Creator
FelixWunderlich Apr 22 2013, 11:18am replied:

Hi DryEagle :)

1. no xbox controller support. game uses mouse and keyboard. controlls are bindable though.
2. 4-5 hours (this is based on feedback from people who tested the game for me)
3. No replay value as such. You can choose to switch on energy collection when you start a new game. This will simply add a few extra puzzles (energy to collect in each level). So I guess if you play without that the first time round, you could play again with it turned on.
4. There are some parts where you have to think fast (eg when you are being attacked) but there are no puzzles that require you to complete them in a certain amount of time. you can take as much time as you like.
5. you can run the game fullscreen or windowed. resolution ranges from 800x600 to 1600x1024.

hope this helps :)

+3 votes   reply to comment
MafiaGamer_Indie
MafiaGamer_Indie Feb 15 2013, 9:29pm says:

Game seems incredible,i will download the demo, if i like will buy the game..

I channel games indies , i'm doing a gameplay of the game .. Congratulations

+3 votes     reply to comment
FelixWunderlich Creator
FelixWunderlich Feb 16 2013, 6:43pm replied:

thanks that's awesome :D

+3 votes   reply to comment
lyubomirv
lyubomirv Feb 15 2013, 2:34am says:

Wow, this game looks great. You have some very nice ideas thrown in there. And considering this is your first game, it's realy amazing. One question: I see you are using the Love engine, so are you considering making builds for linux/mac too?

+3 votes     reply to comment
FelixWunderlich Creator
FelixWunderlich Feb 15 2013, 2:18pm replied:

Hey there, thanks for the comment :) Yeah I'm considering a linux release alright, but I'd like to see how it goes on windows first. I'm not too familiar with LInux, so I'll have to decide if it's worth the effort. Same goes for mac. Thanks again :D

+3 votes   reply to comment
avarisclari
avarisclari Apr 20 2013, 7:33am replied:

I'm a Linux user/dev and have used LOVE in the past, so I can help you out there if you neeed it.

+2 votes     reply to comment
FelixWunderlich Creator
FelixWunderlich Apr 21 2013, 4:57pm replied:

thanks for the offer! i'll give you a shout if i go ahead with a linux release :)

+1 vote   reply to comment
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Plazma Being
Platform
Windows
Developed By
FelixWunderlich
Engine
LÖVE
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Official Page
Felixwunderlichgames.com
Release Date
Released Feb 12, 2013
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7.9

7 votes submitted.

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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Also, thanks again for all the votes on #steamgreenlight and keep them coming guys :-) T.co #gaming #gamedev #indiedev

Dec 17 2014, 12:45pm

Only 2 days left to pick up Plazma Being and 5 other great games in the @dailyindiegame reBundle 4! T.co #gamedeals

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RT @kebabskal: Mocking up stuff for #tinywizard #pixelart #gamedev #indiedev T.co

Dec 5 2014, 12:03pm

guess I'll just work on graphics or something :-)

Dec 4 2014, 4:25pm

Having a bit of a mental block at the moment regarding ideas for the lung boss fight. Frustrating...

Dec 4 2014, 4:25pm

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Keep those lovely votes coming guys :-D T.co And of course thanks a million! #steamgreenlight #gamedev #indiedev

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