It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.
We've just released Planet Explorers alpha 0.4, please check it out!
Posted by zede05 on Nov 15th, 2012
Hey everyone, here comes alpha 0.4! Now before you start downloading (over in the downloads section), I want to warn you that there are probably some bugs in the release that we haven't caught. We just added too many features and new functions in this release that we haven't been able to test everything. We'll probably release a a0.41 in a week to fix all the minor bugs and polish some of the new functions. In this build we added:
- procedural adventure and build maps single player (note, a 512*512 map will take 2 min to load) with the grassland, forest, desert, and canyon biomes.
- cave systems single player
- a new procedural planting system
- more forest area
- some forest creatures
- more efficient UI system
- herds and herd behavior
- better animal behavior
- more story scenes
- firing guns
- creating any gun in the creations system
- new map for the game world (now 17X10km)
You'll notice that we don't have online multiplayer included. This is due to us having some personnel issues as well as making the decision to split the multiplayer code from the client code. Which all means that we'll have a more efficient build of multiplayer in a build or two (we'll try to have something for a0.5).
In other news, we'll do a Kickstarter for Planet Explorers next month. The game has grown beyond our original budget, so in order for us to fulfill our entire vision, we'll need some of your help. More on this later.