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Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.

Weasho says

This review may contain spoilers

4/10 - Agree (2) Disagree (1)

New players do not get a chance to try and get used to the game, you get severely punished for losing, even if you make a new save game to try and start anew the effect of your losses mirror on your new game. Keeping track of multiple things within a currently bad interface layout/design at the pase things roll, doesn't go well with how fast hunger and/or morale drops. Your crew seem to turn against you before you can do anything about it.

I enjoy the game design and mechanics a lot, but currently as nothing is self explanatory and the pase is too high on parts of the game that make it too confusing. I do not enjoy the gameplay enough to keep trying. I end up pressing Alt+F4 due to being frustrated, so I'll wait for release to play again. This was decided this after two Alt+F4 and about 7-8 attempts at the game. I do not believe an online guide should have to be used. I'm looking forward updates and the full release! Cheers

Update: I decided to attempt, over and over again, the pirate part along with the looks, sends me back to the game. Even if it is still way too hard for my liking. I'm hopeful for future updates and hope to see such things as boat presets, so that you do not have to remake your boat, and captain shifting, in case your captain runs in and dies and the rest of your crew manages to fend of the remaining. Oh, and ship log! Cheers