After a long absence we are back to developing Pixel Miners. Much has been done in between the absence to fix up the game's state. The original build was unplayable, boring, and ugly. Now we've improved it and have a solid platform to work off of.
Red and Blue have been hard at work creating content and I've been hard at work reprogramming all the mechanics. Below is a video where I demonstrate my ability to speak poorly over screen captures to tell you all that we're back to developing the game and where we are at! I also tell you a wonderful tale of how lazy I used to be with the "updates" so that's fun to listen to. Forgive me for the 360p quality. YouTube didn't want to process the 720p footage for whatever reason.
That was lengthy! Check out the forum we created and make sure to give us some suggestions for what you'd like to see in the game for the future.
Thanks for following us,
Blue Cake Studios