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Pix

Pix is a 2D platformer about a painter who uses his magical paintbrush to shape the world around him. Each world has a different art style, with different challenges and enemies. Pix will fight enemies, build platforms, navigate jumping puzzles, collect coins, and finally defeat a boss enemy.

The game currently has 4 main levels, which make up one world. The prototype world includes pixel art recreations done in the style of Piet Mondrian. The mechanics are largely inspired by Shovel Knight, including a similar feeling bounce attack.

About the Devs:

This game was made in <1 month for a university intro to game design course. Our goal was to form a team and create a 2D game prototype that had defined win/lose states, mechanics, and fully animated player character, NPCs, and enemies. We've had a lot of fun working together and are very proud of what we were able to create in the limited time-span. As team "Surprise! Crabs?", we hope to continue supporting and developing Pix and other games in the future.

Contact:

Surprise! Crabs? is Austin Vickers, Charles Grady, and Spencer Bowen

Send all questions and comments directly to the development team at:

surprisecrabsdevelopers@gmail.com

We love to hear feedback via email, or directly through itch.io!

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Demo available on Itch.io

News

The demo of Pix is available at this link: Surprise-crabs.itch.io

This demo includes the first world: A tutorial, boss level, and side level with a shop on the side. Enjoy and post any feedback.

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