A procedurally generated platformer/roguelike fusion. You are a force knuckle pilot and propel yourself towards the Sky through aerial combat. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.
This is an update showing how you can transport Elements in the game from one place to another via the Bird Deoka.
Posted by dekdev on Jan 16th, 2013
This is a little preview of one of the new mechanics that come with Deoka. Different kinds of elementals (fire here) can be transported via the bird to activate mechanics, disable traps, etc. Its early in the works but I hope you can tell what is happening.
Deoka is an elemental bird. You can control him to move elements such as fire, to light torches that will activate other mechanics like platforms. This shows how fire is moved. The player switches control to the bird, flys to the fire, picks it up and releases it at another torch. Then he switches back to Akamo, the main character.
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Thats it! Thank you guys for the nice feedback about the game so far :)