“Party of Sin” is a cooperative, fast-paced, run and gun platformer where you use your unique powers to fight, platform and solve puzzles. Battle angels, beasts, knights and other creatures with your friends but also compete with them for individual gain. Use Lust’s stun ability to stop enemies or other players in their tracks. Use each Sins’ special ability to interact with the environment in a special way. Clear a gap using Greed’s hookshot or long jump with Pride. Solve puzzles using your mind, not the developer’s. Each puzzle is open-ended and allows for multiple solutions. Along your adventure, be sure to use the full arsenal of weapons at your disposal. Whether it be the fast-shooting machine gun or the burst fire MIRV, enemies won’t stand a chance! Party of Sin reinvents well known religious environments by turning it upside down. An innovative art style will paint the environment and animated backdrops will bring context to each battle.

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Weekly Update: Steam, Animations, and Level Design

Weekly Update: Steam, Animations, and Level Design

May 22, 2012 0 comments

Party of Sin is getting a makeover for its date with Steam including updated code, animations, and level design.

Party of Sin will Corrupt GameScape

Party of Sin will Corrupt GameScape

May 16, 2012 1 comment

Our Seven Deadly Sins will be tearing through GameScape in Baltimore on July 20-22. Be there or be square!

Importance of Blogging Idols

Importance of Blogging Idols

May 8, 2012 0 comments

Dan blogs about blogging, giving us some insight into his idols and personal writing style.

Weekly Update: Purgatory Progress and Animations

Weekly Update: Purgatory Progress and Animations

May 5, 2012 0 comments

Every Friday or Saturday I want to do these weekly updates as a way to keep everyone up to date on what is going on with Party of Sin.

Character Control: Jumping

Character Control: Jumping

May 3, 2012 0 comments

Ever considered the relationship between character shape and game type? Here's a developer's perspective.

First Day at the Office

First Day at the Office

May 3, 2012 1 comment

Dan gives some insight into his first step into full-time indie development.

"I Quit My Job!"

"I Quit My Job!"

Apr 29, 2012 7 comments

Dan, our project lead, announces that he's quit his day job in order to fully commit to indie development! Woot!

PAX: Corrupted by Sin

PAX: Corrupted by Sin

Apr 13, 2012 0 comments

Here's a quick debrief of all that the Seven Deadlies got into at PAX this year, enjoy!

Visit PoS at PAX! Booth #873

Visit PoS at PAX! Booth #873

Mar 31, 2012 0 comments

Party of Sin will be at PAX next weekend, booth #873. Drop by to play our up-to-date demo and grab some sinful gear!

Conferences Past and Future

Conferences Past and Future

Mar 25, 2012 0 comments

Here is a log of our week at GDC 2012. We’ll be at PAX East in two weeks!

Kickstarter Goal Reached!

Kickstarter Goal Reached!

Feb 21, 2012 2 comments

Whoo! We did it! $8,000 on our Kickstarter fund. There's still time to pre-order and get Kickstarter-exclusive rewards!

Gameplay Trailer Published

Gameplay Trailer Published

Feb 14, 2012 6 comments

Dan gives commentary while running through the first level of Hell in our first trailer to exclusively feature gameplay!

Party of Sin at IGDA Montreal

Party of Sin at IGDA Montreal

Feb 7, 2012 1 comment

Dan tells the story of presenting the game at IGDA and a few changes to the game's Kickstarter.

Party of Sin Development Update: Sounds and Design

Party of Sin Development Update: Sounds and Design

Jan 28, 2012 2 comments

We reveal all the fun stuff we've been up to since MAGFest.

Kickstarter Launched for Party of Sin

Kickstarter Launched for Party of Sin

Jan 23, 2012 2 comments

Pre-Order Party of Sin and get a free wallpaper and mention in the game's credits!

Party of Sin Debuts Trailer at MAGFest

Party of Sin Debuts Trailer at MAGFest

Jan 12, 2012 2 comments

We show off our new trailer for Party of Sin and give a shout out to all the great people at MAGFest.

Super Power Update: Sounds, Art, and Design

Super Power Update: Sounds, Art, and Design

Dec 30, 2011 0 comments

Crankshaft Games gives you a content update on everything from Sin theme-songs to new angels to Hell's boss.

Party of Sin will be at MAGFest and PAX

Party of Sin will be at MAGFest and PAX

Dec 26, 2011 1 comment

Crankshaft Games dishes out the details on the game development conferences we'll be attending and what we'll have for everyone who comes to see us.

Mise a Jour: Party of Sin 30% Complete

Mise a Jour: Party of Sin 30% Complete

May 5, 2011 3 comments

Party of Sin is 30% of the way. A lot done but a lot more to do. Enjoy the read/pics.

Party of Sin: Status Update

Party of Sin: Status Update

Apr 8, 2011 1 comment

News in all departments including new cartoon sprites and AI behaviour trees.

Party of Sin: Closing Up the Hell World

Party of Sin: Closing Up the Hell World

Mar 19, 2011 0 comments

We are really close to finishing up the first world of Party of Sin. One and half more levels to go! And then a BETA or something like that!

Hell3/4 Update

Hell3/4 Update

Feb 23, 2011 3 comments

Here is a dev update for levels 3 and 4 in Hell (1st world) in Party of Sin. We are looking for feedback, so drop us a line to share you thoughts with...

Party of Sin: Open Dev Update

Party of Sin: Open Dev Update

Feb 11, 2011 2 comments

The Party of Sin team continue their commitment to open development updates. Pictures of Hell inside!

Status Update: Party of Sin has Been Bad

Status Update: Party of Sin has Been Bad

Feb 4, 2011 1 comment

Party of Sin has been bad, very very bad. Dan explains why this is so and how we intend to fix it.

Move Your Body - Part 1

Move Your Body - Part 1

Jan 27, 2011 0 comments

Here is the first part of engine breakdown articles that will be focusing on character animations.

Party of Sin Sexy Bikini Time

Party of Sin Sexy Bikini Time

Dec 6, 2010 12 comments

Party of Sin's Alex ventures where very few men have before and puts on a bikini (or something like that) for the IndieDB community.

Bloopers: More Ducks and Nuts

Bloopers: More Ducks and Nuts

Nov 29, 2010 1 comment

Here are the bloopers when filming the Indie Infomercial Man. Check it out and please vote!

Concerned Parent: Are Guns in Games Overdone?

Concerned Parent: Are Guns in Games Overdone?

Nov 23, 2010 2 comments

I am a concerned parent that would like to discuss the idea of shooters in gaming today.

IOTY Infomercial!!

IOTY Infomercial!!

Nov 19, 2010 6 comments

Enjoy this IOTY infomercial, if you haven't voted yet, make it so!

Updated Screenshots of Earth1

Updated Screenshots of Earth1

Nov 14, 2010 4 comments

Here are some updated screenshots for Earth1. We added a few new assets and polished up a few things.

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Party of Sin
Platforms
Windows, X360
Developer & Publisher
Crankshaft Games
Engine
Custom Built
Contact
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Official Page
Partyofsin.com
Release Date
TBD
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