Paper Cowboys is an online + couch co-op six player western platformer. Ride through the old west on a raptor that shoots lasers as you tear through the worst bad guys in Texas with a can of beans in one hand and an eight-barreled shotgun in the other! Enjoy a heart-pounding soundtrack, the finest stick figure artwork made with professional imaging tools like MS Paint, and game play that will have you banging on your keyboard as you shout "I'm gonna beat this game next time!"
First I want to say thanks to all who enjoyed playing the current build and who continue to visit the project webpage keeping it in the top 200 rankings. I've been keeping you all in the dark for months as I work with Meta3D studios to reboot the project into looking like a real quality Indie game.
Basically we're trying to turn this
into a 3D side-scrolling papercraft shooter that looks more like this:
Right now we're working on a playable one-level demo to present to an investor and possibly the gaming community to test the waters and get feedback on. We have a basic game design document; and are working to pin down the exact lighting model, create and animate a bunch of assets. I know a lot of people like the current build, so I want to stress that we are keeping the core game play the same. It will be an action-packed online shooter with crazy weapons and more!
The boss riding the yak in stage 1 is being replaced with a killer robot.
With no updates in months you'd think progress was dog slow. In reality we were working out the game design and recruiting people to fill certain roles; so it only seems slow. With everyone back from vacation, I'm pushing to move things quickly and have something demoable in a few months.
I'll post another update once we have something new and significant to show everyone!